Minor Flaw
In ArM5, a Minor Flaw is a Flaw that is occasionally inconvenient, but doesn't dominate the character. Minor Flaws cost less than Major Flaws.
In ArM5, characters may not have more than five Minor Flaws. This rule has been criticized by some players as unnecessary, and some troupes choose to ignore it. It is still important to make sure all flaws are reflected in play, of course.
Previous Editions
Before ArM5, Virtues and Flaws each had a numerical cost; the Major and Minor categories didn't exist. However, Minor Flaws are generally equivalent to Flaws from past editions that cost -1 or -2.
References
- Definition of Minor Flaw, ArM5 36, second paragraph
- Table of Virtues and Flaws, ArM5 38-39
- | Virtues and Flaws Index
Legacy Page
The history of this page before August 6, 2010 is archived at Legacy:minor_flaw