Might
Synopsis
The Might of a creature, quantified by its Might score, designates its level of power. The Might score functions as its Magic Resistance against magical attacks, and must be overcome in order to affect the creature by non-mundane means. The Might also corresponds to a Might pool of points, that can be used to activate magical powers. The might pool is initially at the size of the Might score, getting lower as points are spent but replenishing with time.
All mythical creatures are aligned with one of the four Realms of Powers, and the Might of a creature is associated with its Realm (e.g. "Divine Might", "Magic Might", and so on).
References
- ArM5, p. 191, 192.
Legacy Page
The history of this page before August 6, 2010 is archived at Legacy:might