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- ...abbr. Qik) represents a character's general speed, that is, his ability to move and act fast. ...216 bytes (30 words) - 21:37, 19 October 2012
- ...year of 1220 AD. He has already caused a stir in the house by refusing to move to the traditional [[domus magna]], [[Verdi]]. ...308 bytes (45 words) - 19:02, 21 May 2013
- ...ven more useful, as one can hoist an attacker off the ground before he can move in and attack. -- [[User:Andrew Gronosky|Andrew Gronosky]] ...632 bytes (94 words) - 12:42, 2 December 2012
- ..., or it may be hit nearly automatically as it cannot really block blows or move to avoid them. ...1 KB (175 words) - 18:19, 10 October 2012
- ...g an order that, by definition, was sworn to kill them and thus decided to move far, far away, eventually settling in the British Isles. ...2 KB (308 words) - 20:13, 8 February 2014
- ...e spells and effects. For example, one can use the [[Unseen Arm]] spell to move objects in general, using casting requisites to target things made of anima ...2 KB (307 words) - 19:57, 2 December 2012
- ...w located in the [[Theban Tribunal]], as the current [[primus]] refuses to move from his covenant of [[Ingasia]] in the Theban Tribunal to Verdi.<ref>''[[H ...2 KB (298 words) - 15:22, 22 April 2013
- * Works very well as an alternative location for a saga to move to for short time. ...2 KB (310 words) - 19:44, 14 December 2017
- ...wiki.php/Main/MindOverMatter Mind Over Matter]: Rego spells can physically move or control things. ...2 KB (335 words) - 14:11, 27 March 2016
- ...aed to allow even unsupported movement</ref>, +1 for duration) spell would move the magus directly, allowing him to fly. This is both a lower-level and a t ...2 KB (373 words) - 03:37, 19 February 2014
- ...ermetic maga to develop to cast on themselves (it isn't clear). A spell to move stone is on p. 60. ...5 KB (778 words) - 12:41, 17 October 2022
- #*Rego spells that move things about that may cause other, natural events. For instance if an axe w ...5 KB (885 words) - 15:50, 6 September 2012
- ...ve the characters' starting covenant fail, break up, or get destroyed, and move the magi to a new covenant of your original design. ...9 KB (1,521 words) - 15:13, 6 July 2020
- ...reimagine the four Houses it included, and so it seemed the right place to move beyond the Vampiric Tremere. ...9 KB (1,455 words) - 19:02, 14 February 2023
- ...other Forms. Consider, specifically, developing the ''Curse of Circe'' to move opponents over to your area of expertise - giving them an Animal shape you ...8 KB (1,290 words) - 21:31, 2 July 2013
- Many apprentices feel the urge to exercise their new freedom and move away from the [[Covenant]] where they were trained, but some remain there f ...16 KB (2,524 words) - 02:20, 13 July 2020
- ...sappears, but if the inhabitants are strong enough the besieged aura might move up into a regio, leaving a lower level aura in contact with the new aura. O ...18 KB (3,087 words) - 21:47, 28 October 2024
- ...Regio within a tree on the other peak of Santare Hill. She was allowed to move in due to a favour owed. Her presence has a caused a few problems, but noth ...12 KB (1,946 words) - 11:08, 31 December 2015
- ...h Bonisagus, or the other magi she had brought to him, an astute political move that left her free to mediate power struggles rather than being drawn into ...ied, leaving Tremere as the sole remaining Founder, the House was ready to move to dominate the entire Order, turning it into a tool for their larger plans ...41 KB (6,896 words) - 21:46, 28 October 2024
- ...of simple dwellings occupied for only a season or two before the occupants move on to fresh pastures. This leaves many villages free to be used by faeries ...of fealty to Henry II in 1172 in his capacity as Bishop of Kells. It was a move that angered many and the Church appears complicit in moves to give the Eng ...67 KB (11,621 words) - 18:54, 15 November 2024