Spell Mastery
Synopsis
Spell Mastery represents a way to focus on the perfection of a particular Formulaic spell.
Benefits
XP are used to buy incremental levels of expertise, much the same as with Abilities. Whenever a new level is reached, that is, the spell mastery reaches the next value, the character may choose one special ability; these include
- Fast Casting : Allows Fast Casting to mastered spell.
- Magic Resistance : Doubles Magic Resistance against the mastered or similar spells.
- Multiple Casting : The mastered spell can be cast more than once.
- Penetration : Increases the Penetration of the mastered spell.
- Quiet Casting : The penalty for quiet casting is reduced.
- Still Casting : There is no penalty for casting the mastered spell without gestures.
References
- ArM5, p. 42 (Flawless Magic Virtue), 46 (Mastered Spells Virtue), 86.
Legacy Page
The history of this page before August 6, 2010 is archived at Legacy:spell_mastery