Alternate settings: Difference between revisions

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==Alternate Setting Rules==
==Alternate Setting Rules==
;[http://dragoncat.net/gaming/am2k/am_now.html Ars Magica 2000]
;[http://dragoncat.net/gaming/am2k/am_now.html Ars Magica 2000]
:
:Modern day setting variant for Ars Magica.
;[http://shrenewed.wetpaint.com/page/Pax+Hermetica Pax Hermetica]
 
:Modern (21st century) setting variant for Ars Magica
;Pax Hermetica
:Modern (21st century) setting variant for Ars Magica. Web link no longer available as of September 1, 2017.


== Alternate Setting Sagas ==
== Alternate Setting Sagas ==
;[https://forum.rpg.net/index.php?threads/homebrew-adventures-on-the-misty-isle.577456/ Adventures on the Misty Isle]
: Ars Magica system with Hârn setting actual play thread on RPG.net.
;[http://www.panix.com/~nexus/rochehaut/ The Cisalpin Tribunal]
;[http://www.panix.com/~nexus/rochehaut/ The Cisalpin Tribunal]
: Mythic Europe, with an alternate Tribunal division
: Mythic Europe, with an alternate Tribunal division
;[https://forum.rpg.net/index.php?threads/actual-play-savage-worlds-ars-magica-the-collectors.259607/ The Collectors]
: An actual play discussion thread on RPG.net that uses a mashup of Ars Magica and Savage Worlds for the system.


;[http://www.psi-13.com/eminton/giants/index.html  Giants in the Earth]
;[http://www.psi-13.com/eminton/giants/index.html  Giants in the Earth]
:
: An ARS MAGICA saga, set in Mythic Europe and Mythic Africa.


;[http://www.glendale.org.uk/arsmagica/greyhawk/index Greyhawk]
;[http://www.glendale.org.uk/arsmagica/greyhawk/index Greyhawk]
: These pages describe crossover rules for Ars Magica and the World of [http://en.wikipedia.org/wiki/Greyhawk Greyhawk]. The World of Greyhawk is trademarked, copyrighted and what not else by Wizards of the Coast (TSR).
: These pages describe crossover rules for Ars Magica and the World of [http://en.wikipedia.org/wiki/Greyhawk Greyhawk]. The World of Greyhawk is trademarked, copyrighted and what not else by Wizards of the Coast (TSR).


;The Known World (Mystara)
; [https://www.notasnark.net/midnight/index Midnight]
:
: Based on ideas from the Midnight D&D campaign setting, this saga is set in a Europe that is nearing the End Times when the forces of darkness will dominate the world of Mythic Europe.


;[http://www.crashbox.com/rivenrock/ Rivenrock]
; Rivenrock
: A saga set in the world of [http://en.wikipedia.org/wiki/Harn Hârn].
: A saga set in the world of [http://en.wikipedia.org/wiki/Harn Hârn]. Web link no longer available as of September 1, 2017.


;[http://scionsofnathas.pbworks.com/w/page/15312850/FrontPage Scions of Nathas]: Exiles from a world destroyed by necromancy flee to a strange and magical realm where they try to rebuild their civilization while surrounded by the ruins, and not so ruined, civilizations of the natives.
;[http://scionsofnathas.pbworks.com/w/page/15312850/FrontPage Scions of Nathas]: Exiles from a world destroyed by necromancy flee to a strange and magical realm where they try to rebuild their civilization while surrounded by the ruins, and not so ruined, civilizations of the natives.
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;[http://darmont.free.fr/arm/?page=arm-snaefell&lang=eng  Snaefellsjökull]
;[http://darmont.free.fr/arm/?page=arm-snaefell&lang=eng  Snaefellsjökull]
:
: The Covenant of Snæfellsjökull is located in the remote land of Iceland, more precisely in a cave network located under the Snæfellsjökull glacier, west of the Snæfellsnes peninsula.


;[http://www.pvv.ntnu.no/~leirbakk/rpg/arsmagica/arsmagica_index_e.html Taneb's Tooth]
;[http://www.pvv.ntnu.no/~leirbakk/rpg/arsmagica/arsmagica_index_e.html Taneb's Tooth]
:
: Our Covenant was the Covenant of Taneb's Tooth. Originally the place where some Winter Covenant had previously been, they had disappeared some time ago. We, therefore, got assigned that place as a place where we could set up shop. And so we did.
 
;[https://www.notasnark.net/arsmagica/twilight-saga/index Twilight]
: The Twilight Saga was a campaign concerning a group of young magi who had stumbled upon an ancient power capable of changing the face of the world, and an ancient foe who would stop at nothing to regain control of that power.


== Legacy Page ==
== Legacy Page ==

Latest revision as of 14:55, 17 May 2023

Alternate Settings are outside of Mythic Europe, perhaps in entirely fictional worlds and/or in time periods other than the Middle Ages. Feel free to add your own site to the list; please insert it in alphabetical order.

Alternate Setting Rules

Ars Magica 2000
Modern day setting variant for Ars Magica.
Pax Hermetica
Modern (21st century) setting variant for Ars Magica. Web link no longer available as of September 1, 2017.

Alternate Setting Sagas

Adventures on the Misty Isle
Ars Magica system with Hârn setting actual play thread on RPG.net.
The Cisalpin Tribunal
Mythic Europe, with an alternate Tribunal division
The Collectors
An actual play discussion thread on RPG.net that uses a mashup of Ars Magica and Savage Worlds for the system.
Giants in the Earth
An ARS MAGICA saga, set in Mythic Europe and Mythic Africa.
Greyhawk
These pages describe crossover rules for Ars Magica and the World of Greyhawk. The World of Greyhawk is trademarked, copyrighted and what not else by Wizards of the Coast (TSR).
Midnight
Based on ideas from the Midnight D&D campaign setting, this saga is set in a Europe that is nearing the End Times when the forces of darkness will dominate the world of Mythic Europe.
Rivenrock
A saga set in the world of Hârn. Web link no longer available as of September 1, 2017.
Scions of Nathas
Exiles from a world destroyed by necromancy flee to a strange and magical realm where they try to rebuild their civilization while surrounded by the ruins, and not so ruined, civilizations of the natives.
The Shattered Realm
A dark world where "[t]here is magic, yes, but also wars, plague, dark gods, crude knights, mad emperors and lots of commoners, who know nothing of the magical laws, and who, in fact, care only for the safety of their families and the crops that will sustain them through the cold winter."
Snaefellsjökull
The Covenant of Snæfellsjökull is located in the remote land of Iceland, more precisely in a cave network located under the Snæfellsjökull glacier, west of the Snæfellsnes peninsula.
Taneb's Tooth
Our Covenant was the Covenant of Taneb's Tooth. Originally the place where some Winter Covenant had previously been, they had disappeared some time ago. We, therefore, got assigned that place as a place where we could set up shop. And so we did.
Twilight
The Twilight Saga was a campaign concerning a group of young magi who had stumbled upon an ancient power capable of changing the face of the world, and an ancient foe who would stop at nothing to regain control of that power.

Legacy Page

The history of this page before July 21, 2012 is located at Legacy:alternate_settings_sagas.


Based on material ©Copyright 1997-2000 David Chart. Used with permission.