Novgorod Tribunal: Difference between revisions
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The Novgorod Tribunal is the [[Regional Tribunal]] covering Scandinavia, Poland, and Russia. It is by far the largest Tribunal geographically, but for the most part it is sparsely populated by both magi and mundanes. It borders on the [[Rhine Tribunal|Rhine]] and [[Transylvanian Tribunal]]s, as well as pagan lands to the east. See the [http://www.atlas-games.com/pdf_storage/europemap.pdf Map of Mythic Europe]. | The Novgorod Tribunal is the [[Regional Tribunal]] covering Scandinavia, Poland, and Russia. It is by far the largest Tribunal geographically, but for the most part it is sparsely populated by both magi and mundanes. It borders on the [[Rhine Tribunal|Rhine]] and [[Transylvanian Tribunal]]s, as well as pagan lands to the east. See the [http://www.atlas-games.com/pdf_storage/europemap.pdf Map of Mythic Europe]. | ||
[[Mythic Iceland]] is also generally considered to be part of the Novgorod Tribunal. | [[Mythic Iceland]] is also generally considered to be part of the Novgorod Tribunal. | ||
= Current Edition Resources = | == Saga Links == | ||
The following [[Saga|saga]] websites are set in, or otherwise related to, the [[Novgorod Tribunal]]. Feel free to [[Contributing|add]] your own site to the list; please insert it in alphabetical order. | |||
;[https://sites.google.com/site/aoidecovenant/ Aoide Covenant] | |||
:A place of beauty set in Mythic Iceland. | |||
;[http://arxp.homepage.dk/ Arx Prudentiae] | |||
: A spring covenant in the heart of Pagan Lithuania, founded to help create a Pagan Lithuanian empire loyal to the Order of Hermes ...we have learned from the Albigensian Crusade: never forget, never forgive! | |||
;[http://www.obsidianportal.com/campaigns/domum-novam-nativitatem Islandia Saga] | |||
:The saga of the covenant of Islandia, a newly-founded covenant in [[Mythic Iceland]]. | |||
;[http://www.erzo.org/~shannon/ars-magica/novgorod/ Nature's Teeth] | |||
: A covenant of mages living at the heart of an eternal storm on an island seeped with mystery... and the dead. Logs of the first 26 games. Set in the same universe as the later Prospectus Locus ([[Iberia]]) campaign. | |||
;[http://darmont.free.fr/arm/?page=arm-snaefell&lang=eng Snaefellsjökull] | |||
;[http://games.groups.yahoo.com/group/trialsofnovgorod/ Trials of Novgorod] | |||
: On the banks of the river Kapsa, in the marshes to the north of the city of Novgorod, lurks a Covenant of young scholars and magicians. After 14 years of battling a series of infernal manifestations, the intrigues of the Sword Brethren, and skirmishes with the local faeries the Covenant of Paparotno has established a learned bastion against the storms approaching from the East. Around them the Novgorod Tribunal decays into chaos, with a [[Wizard's March]] against the rogue covenant Priper Maior now looming. The conflict threatens the interests of Crintera, House Bjornaer and offers Lebensraum to the Rhine Tribunal. As the time of reckonings approaches, the hidden hand of the infernal grows ever stronger.... | |||
;[http://rpgwiki.geekbraingames.com/rpgwiki/index.php/Ars_Magica_-_Novgorod Travelling Covenant of ...] | |||
:This is a saga done in troupe style, involving the formation of a new covenant and the exploration of the lands of the Novgorod Tribunal. It is designed to be a game focusing on adventure and conflict. | |||
;[https://umbraquercus.obsidianportal.com/ Umbra Quercus] | |||
: Newly-arrived magi look to uncover the mystery of the older magi who had invited them to this covenant, set upon the shore of Lake Burtnieks in Livonia (modern-day Latvia). They will now be faced with avoiding the destruction of the Order that was prophesied... | |||
== Current Edition Resources == | |||
;[[Ancient Magic]] | ;[[Ancient Magic]] | ||
: provides some useful Fifth Edition stats for Mongol troopers, generals, and shamans.<ref>[[Ancient Magic]], pages 15-17</ref> | : provides some useful Fifth Edition stats for [[Mongol]] troopers, generals, and shamans.<ref>[[Ancient Magic]], pages 15-17</ref> | ||
;[[Hedge Magic Revised Edition]] | ;[[Hedge Magic Revised Edition]] | ||
: has detailed Fifth Edition rules for the [[vitki|vitkir]]<ref>[[Hedge Magic Revised Edition]], "Vitkir", pages 120-141</ref> | : has detailed Fifth Edition rules for the [[vitki|vitkir]]<ref>[[Hedge Magic Revised Edition]], "Vitkir", pages 120-141</ref> | ||
Line 16: | Line 33: | ||
:introduces the [[Muspelli]]<ref>[[Rival Magic]], "Muspelli", pages 75-109</ref>, powerful non-Hermetic wizards who are based in Scandinavia and the Baltic region | :introduces the [[Muspelli]]<ref>[[Rival Magic]], "Muspelli", pages 75-109</ref>, powerful non-Hermetic wizards who are based in Scandinavia and the Baltic region | ||
== Current Edition Covenants == | === Current Edition Covenants === | ||
Pripet Maior (from The [[Dragon and the Bear]]) is mentioned briefly in [[HoHMC | Houses of Hermes: Mystery Cults]]. | |||
= Past Edition Resources = | == Past Edition Resources == | ||
; [[ | ;The [[Dragon and the Bear]] | ||
: 4th edition Ars Magica published a fairly high powered fantasy setting for Russia on the eve of the Mongol invasions. Introduced [[volkhv | volkhvy]] and lots of Slavic faeries. | :4th edition Ars Magica published a fairly high powered fantasy setting for Russia on the eve of the [[Mongol]] invasions. Introduced [[volkhv | volkhvy]] and lots of Slavic faeries. | ||
;[[The Hidden Paths: Shamans]] | |||
:[[Third Edition]] supplement that described [[hedge wizard]]s of a Slavic [[tradition]]. | |||
;[[Land of Fire and Ice]]: covered [[Mythic Iceland]] for 4th Edition. Now out of print but sold as a PDF at [http://e23.sjgames.com/ e-23] : | ;[[Land of Fire and Ice]]: covered [[Mythic Iceland]] for 4th Edition. Now out of print but sold as a PDF at [http://e23.sjgames.com/ e-23] : | ||
; [[Lion of the North]] | ;[[Lion of the North]] | ||
: the 3rd Edition supplement on the [[Loch Leglean Tribunal]] introduced the concept of the [[Order of Odin]] and has some coverage of the Scandinavian invasions of the British Isles. | :the 3rd Edition supplement on the [[Loch Leglean Tribunal]] introduced the concept of the [[Order of Odin]] and has some coverage of the Scandinavian invasions of the British Isles. | ||
; [[Ultima Thule]] | ;[[Ultima Thule]] | ||
: covered Mythic Scandinavia for 4th Edition. Introduced [[vitki | vitkir]] and [[Finnish wind wizard]]s. It has a 20-page chapter on runes and rune magic. | : covered Mythic Scandinavia for 4th Edition. Introduced [[vitki | vitkir]] and [[Finnish wind wizard]]s. It has a 20-page chapter on runes and rune magic. | ||
== Past Edition Covenants == | === Past Edition Covenants === | ||
[[Dragon and the Bear]] detailed 4 covenants and numerous cataclysmic plot lines. Please find below rough conversions of those covenants to 5th edition, following the destruction of Pripet Maior in a | [[Dragon and the Bear]] detailed 4 covenants and numerous cataclysmic plot lines. Please find below rough conversions of those covenants to 5th edition, following the destruction of Pripet Maior in a [[wizards war]] in 1234. | ||
* [[Three Lakes]] | * [[Three Lakes]] | ||
* [[1000 Caves]] | * [[1000 Caves]] | ||
* [[Pripet Maior]] | * [[Pripet Maior]] | ||
* [[Leczyca]] | * [[Leczyca]] | ||
= References = | == References == | ||
<references /> | <references /> | ||
== Legacy Page == | |||
The history of this page prior to February 20, 2012 is located at [[Legacy:novgorod_tribunal]]. | |||
---- | ---- | ||
''Based on material © Copyright David Chart 1997-2000. Used with permission.'' | ''Based on material © Copyright David Chart 1997-2000. Used with permission.'' | ||
[[Category:Mythic Europe]] | |||
[[Category:Fan-created]] | |||
[[Category:Tribunal]] |
Latest revision as of 10:25, 28 July 2024
The Novgorod Tribunal is the Regional Tribunal covering Scandinavia, Poland, and Russia. It is by far the largest Tribunal geographically, but for the most part it is sparsely populated by both magi and mundanes. It borders on the Rhine and Transylvanian Tribunals, as well as pagan lands to the east. See the Map of Mythic Europe.
Mythic Iceland is also generally considered to be part of the Novgorod Tribunal.
Saga Links
The following saga websites are set in, or otherwise related to, the Novgorod Tribunal. Feel free to add your own site to the list; please insert it in alphabetical order.
- Aoide Covenant
- A place of beauty set in Mythic Iceland.
- Arx Prudentiae
- A spring covenant in the heart of Pagan Lithuania, founded to help create a Pagan Lithuanian empire loyal to the Order of Hermes ...we have learned from the Albigensian Crusade: never forget, never forgive!
- Islandia Saga
- The saga of the covenant of Islandia, a newly-founded covenant in Mythic Iceland.
- Nature's Teeth
- A covenant of mages living at the heart of an eternal storm on an island seeped with mystery... and the dead. Logs of the first 26 games. Set in the same universe as the later Prospectus Locus (Iberia) campaign.
- Snaefellsjökull
- Trials of Novgorod
- On the banks of the river Kapsa, in the marshes to the north of the city of Novgorod, lurks a Covenant of young scholars and magicians. After 14 years of battling a series of infernal manifestations, the intrigues of the Sword Brethren, and skirmishes with the local faeries the Covenant of Paparotno has established a learned bastion against the storms approaching from the East. Around them the Novgorod Tribunal decays into chaos, with a Wizard's March against the rogue covenant Priper Maior now looming. The conflict threatens the interests of Crintera, House Bjornaer and offers Lebensraum to the Rhine Tribunal. As the time of reckonings approaches, the hidden hand of the infernal grows ever stronger....
- Travelling Covenant of ...
- This is a saga done in troupe style, involving the formation of a new covenant and the exploration of the lands of the Novgorod Tribunal. It is designed to be a game focusing on adventure and conflict.
- Umbra Quercus
- Newly-arrived magi look to uncover the mystery of the older magi who had invited them to this covenant, set upon the shore of Lake Burtnieks in Livonia (modern-day Latvia). They will now be faced with avoiding the destruction of the Order that was prophesied...
Current Edition Resources
- Ancient Magic
- provides some useful Fifth Edition stats for Mongol troopers, generals, and shamans.[1]
- Hedge Magic Revised Edition
- has detailed Fifth Edition rules for the vitkir[2]
- Realms of Power: Faerie
- has brief Fifth Edition rules for the Volkhvy[3]
- Rival Magic
- introduces the Muspelli[4], powerful non-Hermetic wizards who are based in Scandinavia and the Baltic region
Current Edition Covenants
Pripet Maior (from The Dragon and the Bear) is mentioned briefly in Houses of Hermes: Mystery Cults.
Past Edition Resources
- The Dragon and the Bear
- 4th edition Ars Magica published a fairly high powered fantasy setting for Russia on the eve of the Mongol invasions. Introduced volkhvy and lots of Slavic faeries.
- The Hidden Paths: Shamans
- Third Edition supplement that described hedge wizards of a Slavic tradition.
- Land of Fire and Ice
- covered Mythic Iceland for 4th Edition. Now out of print but sold as a PDF at e-23 :
- Lion of the North
- the 3rd Edition supplement on the Loch Leglean Tribunal introduced the concept of the Order of Odin and has some coverage of the Scandinavian invasions of the British Isles.
- Ultima Thule
- covered Mythic Scandinavia for 4th Edition. Introduced vitkir and Finnish wind wizards. It has a 20-page chapter on runes and rune magic.
Past Edition Covenants
Dragon and the Bear detailed 4 covenants and numerous cataclysmic plot lines. Please find below rough conversions of those covenants to 5th edition, following the destruction of Pripet Maior in a wizards war in 1234.
References
- ↑ Ancient Magic, pages 15-17
- ↑ Hedge Magic Revised Edition, "Vitkir", pages 120-141
- ↑ Realms of Power: Faerie, "Volkhvy", page 136
- ↑ Rival Magic, "Muspelli", pages 75-109
Legacy Page
The history of this page prior to February 20, 2012 is located at Legacy:novgorod_tribunal.
Based on material © Copyright David Chart 1997-2000. Used with permission.