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Project: Redcap; the crossroads of the Order

Corporeal Necromancer (Template)

From Project: Redcap


This template represents a Bonisagus magus in the Founder's tradition, that strives to advance magic theory by furthering Creo Corpus - perhaps creating a new Adam by magic. It is is based on the Lab Rat template, which is the standard Bonisagus template given in the core book (see ArM5 page 24).

Corporeal Necromancer
  • Characteristics: Int +5, Per 0, Pre 0, Com +1, Str 0, Sta 0, Dex 0, Qik 0
  • Size: 0
  • Age: 25 (25)
  • Decrepitude: 0
  • Warping Score: 0 (0)
  • Confidence Score: 1 (3)
  • Virtues and Flaws: The Gift; Hermetic Magus; Affinity with Corpus, Affinity with Creo, Book Learner, Free Study, Great Intelligence (x2), Inventive Genius, Puissant Magic Theory*, Secondary Insight; Favors, Painful Magic; Driven (Minor), Weak Enchanter
  • Personality Traits: Brave –1, Driven +3, Studious +2
  • Reputations: None.
  • Combat:
    • Dodging: Init +0, Attack n/a, Defense +0, Damage n/a
  • Soak: 0
  • Fatigue levels: OK, 0, –1, –3, –5, Unconscious
  • Wound Penalties: –1 (1–5), –3 (6–10), –5 (11–15), Incapacitated (16–20)
  • Abilities: Artes Liberales 1 (logic), Awareness 2 (when working), Charm 2 (equals), Concentration 3 (spell casting), Folk Ken 2 (magi), Latin 4 (Hermetic technical terms), Magic Lore 1 (non-Hermetic magic), Magic Theory 4+2 (Creo), Native Language 5 (educated talk), Order of Hermes Lore 2 (great discoveries), Parma Magica 1 (Mentem), Penetration 1 (Auram), Teaching 3 (Hermetic Arts)
  • Arts: Cr 12, In 0, Mu 0, Pe 0, Re 4; An 0, Aq 0, Au 0, Co 12, He 0, Ig 3, Im 0, Me 0, Te 0, Vi 0
  • Twilight Scars: None
  • Equipment: Wizardly robes.
  • Encumbrance: 0 (0)
  • Spells Known:
    • Awaken the Slumbering Corpse (ReCo 25) +16
    • Charm Against Putrefaction (CrCo 10) +24
    • The Chirurgeon's Healing Touch (CrCo 20) +25
    • Lifting the Dangling Puppet (ReCo 15) +16
    • Revealed Flaws of Mortal Flesh (InCo 10) +12
    • Image of the Beast (InAn 5) +0
    • Whispers Through the Black Gate (InCo 15) +3
    • Pilum of Fire (CrIg 20) +12

See Lab Rat (Template) for an analysis of the template in general. The following notes are only on the option of selecting Creo Corpus as the character's dominant Arts.

Character Analysis

This template makes minor changes to the Lab Rat template, replacing the focus on Auram with one on Corpus and in particular in necromancy. The character should be driven to advance magic theory in the field of Creo Corpus. There are several avenues of research this suggests: he could trying to improve Longevity Rituals or dealing with aging, healing and dealing with wounds and disease, or to improve corporeal necormancy - in particular, creating a human magically, or re-animating a dead corpse. Since Hermetic magic can already deal very well with age and healing, especially at the hands of a Creo Corpus specialist, the necromantic direction is a more natural one to take. This choice has been made for this template, and the character's Arts and spells have been changed accordingly.

Customization Notes

The character's Secondary Insight can serve well for this role as seeking to animate undead or resurrect the dead will also require Mentem and Rego. Alternatively, however, you may replace it with a Major Magical Focus in necromancy (or, if the troupe agrees, a Minor one in corporeal necromancy).

Roleplaying and Gaming Notes

As a Creo Corpus specialist, you can be extremely useful as a healer and brewer of longevity potions (rituals). It is likely that your covenant, and even foreign magi, will count on you to serve this role. You can exploit that to gain the resources you will need for your research.

Note that even with your initial stats you can make for a very effective healer and aging expert. By slightly improving your Creo Corpus total and learning a few more healing or aging-related spells, you could brew very potent longevity rituals, resolve any aging crisis, and heal any wound or disease. It is because of the ease of doing so that a more challenging goal has been chosen as your driving motivation: you seek to break the Limits of Magic by returning the dead to life, or by creating a human through Hermetic magic.

You will probably need to advance other Arts other than Creo Corpus to achieve your goal, not to mention conducting Original Research and looking for Insight from non-Hermetic magic. To achieve your lofty goal you will also probably need to invent, or learn, necromantic spells, and may want to create some undead as magical items.

If you have access to it, one of the projects in Hermetic Projects, the Living Corpse, may be useful as a source of ideas.

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