New pages
Appearance
16 May 2026
- 08:1208:12, 16 May 2026 Heirs to Merlin Chapter Ten: The Order of Hermes (hist | edit) [80,192 bytes] Yair (talk | contribs) (Created page with "200px|link=Ars Magica Open Content Conversion Tracker ====See Also==== * The Ars Magica Reference Document * The Heirs to Merlin Open Content page * The Heirs to Merlin product page on this wiki <span id="chapter-10-the-order-of-hermes"></span> = Chapter 10: The Order of Hermes = This chapter describes the current state of the Stonehenge Tribunal. It has recently taken on new vigor, and has nine active covenants, all with...")
- 08:0908:09, 16 May 2026 Heirs to Merlin Credits (hist | edit) [4,229 bytes] Yair (talk | contribs) (Created page with "200px|link=Ars Magica Open Content Conversion Tracker ====See Also==== * The Ars Magica Reference Document * The Heirs to Merlin Open Content page * The Heirs to Merlin product page on this wiki Heirs to Merlin: The Stonehenge Tribunal details Mythic Europe's England and Wales. This essential work surveys a fascinating land ripe for adventures, from tales of King Arthur to the death of Thomas Becket, from the coming of th...")
- 08:0708:07, 16 May 2026 Heirs to Merlin Appendix Two: Bibliography (hist | edit) [10,979 bytes] Yair (talk | contribs) (Created page with "200px|link=Ars Magica Open Content Conversion Tracker ====See Also==== * The Ars Magica Reference Document * The Heirs to Merlin Open Content page * The Heirs to Merlin product page on this wiki <span id="bibliography"></span> = Bibliography = <span id="history"></span> == History == Geoffrey of Monmouth [1966] ''The History of the Kings of Britain'' (Harmondsworth: Penguin) Gerald of Wales [1978] ''The Journey through...")
- 08:0708:07, 16 May 2026 Heirs to Merlin Appendix One: Glossary (hist | edit) [6,727 bytes] Yair (talk | contribs) (Created page with "200px|link=Ars Magica Open Content Conversion Tracker ====See Also==== * The Ars Magica Reference Document * The Heirs to Merlin Open Content page * The Heirs to Merlin product page on this wiki <span id="glossary"></span> = Glossary = ''Amercement:'' A fine. ''Antipope:'' An irregularly elected pope. Normally competes with the pope for the allegiance of the church, and the antipope is the one who, ultimately, loses. ''...")
- 08:0508:05, 16 May 2026 Heirs to Merlin Chapter Twelve: Myths and Legends (hist | edit) [49,812 bytes] Yair (talk | contribs) (Created page with "200px|link=Ars Magica Open Content Conversion Tracker ====See Also==== * The Ars Magica Reference Document * The Heirs to Merlin Open Content page * The Heirs to Merlin product page on this wiki <span id="chapter-12-myths-and-legends"></span> = Chapter 12: Myths and Legends = <span id="merlin"></span> == Merlin == Merlin is the greatest mage in the history of the tribunal, but a shadowy figure nevertheless. He was closel...")
- 08:0308:03, 16 May 2026 Heirs to Merlin Chapter Eleven: Politics (hist | edit) [23,892 bytes] Yair (talk | contribs) (Created page with "200px|link=Ars Magica Open Content Conversion Tracker ====See Also==== * The Ars Magica Reference Document * The Heirs to Merlin Open Content page * The Heirs to Merlin product page on this wiki <span id="chapter-11-politics"></span> = Chapter 11: Politics = This chapter describes the current political situation in the Stonehenge Tribunal, both mundane and Hermetic. The two domains are treated independently, because the i...")
- 08:0108:01, 16 May 2026 Heirs to Merlin Chapter Nine: Wales (hist | edit) [20,345 bytes] Yair (talk | contribs) (Created page with "200px|link=Ars Magica Open Content Conversion Tracker ====See Also==== * The Ars Magica Reference Document * The Heirs to Merlin Open Content page * The Heirs to Merlin product page on this wiki <span id="chapter-9-wales"></span> = Chapter 9: Wales = In 1220 Wales is split into two parts. In the south the land is controlled by Anglo-Norman lords, while in the north native Welsh princes retain control. Both sets of lords s...")
- 08:0008:00, 16 May 2026 Heirs to Merlin Chapter Eight: Law and Governance (hist | edit) [29,971 bytes] Yair (talk | contribs) (Created page with "200px|link=Ars Magica Open Content Conversion Tracker ====See Also==== * The Ars Magica Reference Document * The Heirs to Merlin Open Content page * The Heirs to Merlin product page on this wiki <span id="chapter-8-law-and-governance"></span> = Chapter 8: Law and Governance = England has one of the most centralized and effective system of law and governance in Europe. All men have access to the king's justice in major mat...")
- 08:0008:00, 16 May 2026 Heirs to Merlin Chapter Seven: The Nobility (hist | edit) [42,572 bytes] Yair (talk | contribs) (Created page with "200px|link=Ars Magica Open Content Conversion Tracker ====See Also==== * The Ars Magica Reference Document * The Heirs to Merlin Open Content page * The Heirs to Merlin product page on this wiki <span id="chapter-7-the-nobility"></span> = Chapter 7: The Nobility = The nobility are at the top of the feudal hierarchy. Most of the nobility of England are descended from men who came over with William the Conqueror, and some o...")
- 07:5907:59, 16 May 2026 Heirs to Merlin Chapter Six: The Church (hist | edit) [113,401 bytes] Yair (talk | contribs) (Created page with "200px|link=Ars Magica Open Content Conversion Tracker ====See Also==== * The Ars Magica Reference Document * The Heirs to Merlin Open Content page * The Heirs to Merlin product page on this wiki <span id="chapter-6-the-church"></span> = Chapter 6: The Church = The Church is absolutely central to life in 1220. Apart from the Jews and a few magi, no one in England or Wales would claim not to be a member, even if some people...")
- 07:5707:57, 16 May 2026 Heirs to Merlin Chapter Five: Travel, Trade, and Industry (hist | edit) [13,917 bytes] Yair (talk | contribs) (Created page with "200px|link=Ars Magica Open Content Conversion Tracker ====See Also==== * The Ars Magica Reference Document * The Heirs to Merlin Open Content page * The Heirs to Merlin product page on this wiki <span id="chapter-5-travel-trade-and-industry"></span> = Chapter 5: Travel, Trade, and Industry = <span id="travel"></span> == Travel == It is not unusual for people to travel, no matter what their level in society. Even the poor...")
- 07:5707:57, 16 May 2026 Heirs to Merlin Chapter Four: The Town (hist | edit) [71,349 bytes] Yair (talk | contribs) (Created page with "200px|link=Ars Magica Open Content Conversion Tracker ====See Also==== * The Ars Magica Reference Document * The Heirs to Merlin Open Content page * The Heirs to Merlin product page on this wiki <span id="chapter-4-the-town"></span> = Chapter 4: The Town = The towns of medieval England are small: London has a population of about 20,000 in 1220, but no other settlement boasts more than 10,000. Most towns are very small, wi...")
- 07:5507:55, 16 May 2026 Heirs to Merlin Chapter Three: The Peasants (hist | edit) [19,796 bytes] Yair (talk | contribs) (Created page with "200px|link=Ars Magica Open Content Conversion Tracker ====See Also==== * The Ars Magica Reference Document * The Heirs to Merlin Open Content page * The Heirs to Merlin product page on this wiki <span id="chapter-3-the-peasants"></span> = Chapter 3: The Peasants = <span id="daily-life"></span> == Daily Life == <span id="classes-of-peasants"></span> === Classes of Peasants === There are four broad economic classes of pea...")
- 07:5307:53, 16 May 2026 Heirs to Merlin Chapter Two: History (hist | edit) [63,518 bytes] Yair (talk | contribs) (Created page with "200px|link=Ars Magica Open Content Conversion Tracker ====See Also==== * The Ars Magica Reference Document * The Heirs to Merlin Open Content page * The Heirs to Merlin product page on this wiki <span id="chapter-two-history"></span> = Chapter Two: History = <span id="before-the-romans"></span> == Before the Romans == Brutus, the founder of Britain, had three sons, Locrinus, Kamber, and Albanactus. When he died, twenty t...")
- 07:5207:52, 16 May 2026 Heirs to Merlin Chapter One: Introduction (hist | edit) [10,874 bytes] Yair (talk | contribs) (Created page with "200px|link=Ars Magica Open Content Conversion Tracker ====See Also==== * The Ars Magica Reference Document * The Heirs to Merlin Open Content page * The Heirs to Merlin product page on this wiki <span id="chapter-one-introduction"></span> = Chapter One: Introduction = England: a generation ago, at the heart of the most powerful realm in Western Europe, now recovering from the ravages of civil war while ruled by a child. S...")
- 07:5007:50, 16 May 2026 Heirs to Merlin Open Content (hist | edit) [1,043 bytes] Yair (talk | contribs) (Created page with "200px|link=Ars Magica Open Content Conversion Tracker ===Open Game Content=== The book has twleve chapters, and three appendices: * Heirs to Merlin Credits * Heirs to Merlin Chapter One: Introduction * Heirs to Merlin Chapter Two: History * Heirs to Merlin Chapter Three: The Peasants * Heirs to Merlin Chapter Four: The Town * Heirs to Merlin Chapter Five: Travel, Trade, and Industry * Heirs to Merlin Chapter S...")
15 May 2026
- 02:0202:02, 15 May 2026 Apprentices Chapter Five: Adolescentia: Ages 15 to 21 (hist | edit) [64,221 bytes] Yair (talk | contribs) (Created page with "200px|link=Ars Magica Open Content Conversion Tracker ====See Also==== * The Ars Magica Reference Document * The Apprentices Open Content page * The Apprentices product page on this wiki <span id="chapter-five-adolescentia-ages-15-to-21"></span> = Chapter Five: Adolescentia: Ages 15 to 21 = Adolescence is the third stage of life, running from 15 to 21 years of age. Poets refer to this as the age of lovers, when a boy is n...")
- 02:0102:01, 15 May 2026 Apprentices Chapter Four: Pueritia: Ages 8 to 14 (hist | edit) [75,429 bytes] Yair (talk | contribs) (Created page with "200px|link=Ars Magica Open Content Conversion Tracker ====See Also==== * The Ars Magica Reference Document * The Apprentices Open Content page * The Apprentices product page on this wiki <span id="chapter-four-pueritia-ages-8-to-14"></span> = Chapter Four: Pueritia: Ages 8 to 14 = Childhood lasts from the ages of 8 to 14, universally regarded as the age when a child enters puberty. Transitioning from infancy, childhood is...")
14 May 2026
- 23:3123:31, 14 May 2026 Apprentices Chapter Three: Infantia: Birth to Age 7 (hist | edit) [44,922 bytes] Yair (talk | contribs) (Created page with "200px|link=Ars Magica Open Content Conversion Tracker ====See Also==== * The Ars Magica Reference Document * The Apprentices Open Content page * The Apprentices product page on this wiki <span id="chapter-three-infantia-birth-to-age-7"></span> = Chapter Three: Infantia: Birth to Age 7 = ''She urged all that was possible to divert me from marriage — that it was a bond always fatal to a philosopher; that the cries of chi...")
- 23:2723:27, 14 May 2026 Apprentices Chapter Two: Creating Young Characters (hist | edit) [33,967 bytes] Yair (talk | contribs) (Created page with "200px|link=Ars Magica Open Content Conversion Tracker ====See Also==== * The Ars Magica Reference Document * The Apprentices Open Content page * The Apprentices product page on this wiki <span id="chapter-two-creating-young-characters"></span> = Chapter Two: Creating Young Characters = Creating characters younger than adults is similar to creating adult characters: a player starts with a concept and then selects game spec...")
- 23:2623:26, 14 May 2026 Apprentices Chapter One: Introduction (hist | edit) [8,266 bytes] Yair (talk | contribs) (Created page with "200px|link=Ars Magica Open Content Conversion Tracker ====See Also==== * The Ars Magica Reference Document * The Apprentices Open Content page * The Apprentices product page on this wiki <span id="chapter-one-introduction"></span> = Chapter One: Introduction = Welcome to ''Apprentices'', a supplement for '''Ars Magica Fifth Edition'''. Every magus, regardless of House, begins his magical career as an apprentice, and this...")
- 23:2123:21, 14 May 2026 Apprentices Open Content (hist | edit) [519 bytes] Yair (talk | contribs) (Created page with "200px|link=Ars Magica Open Content Conversion Tracker ===Open Game Content=== The book has five chapters: * Apprentices Chapter One: Introduction * Apprentices Chapter Two: Creating Young Characters * Apprentices Chapter Three: Infantia: Birth to Age 7 * Apprentices Chapter Four: Pueritia: Ages 8 to 14 * Apprentices Chapter Five: Adolescentia: Ages 15 to 21 ===See Also=== * The Ars Magica Reference Document * T...")
10 May 2026
- 11:4911:49, 10 May 2026 Earth Wizard (Template) (hist | edit) [13,048 bytes] Yair (talk | contribs) (Created page with "Category:Characters Category:Arm5 Character Templates {{Template:Fan created}} This character is a Guernicus magus that specializes in earth-magic, and is a hoplite rather than a quaesitor. This character uses material from the Definitive Edition (not just the Standard Edition. {| class="wikitable" |+ Earth Wizard |- | * Characteristics: Int +3, Per +3, Pre +3, Com -3, Str +1, Sta +1, Dex -1, Qik -3 * Free Virtues: The Gift, Hermetic Magus, Hermetic Pr...")
9 May 2026
- 12:0812:08, 9 May 2026 Terrae Cult (hist | edit) [2,494 bytes] Yair (talk | contribs) (Created page with "A cult outlined in Houses of Hermes: True Lineages, it originally "retained knowledge of huge [Mercurian] rituals that could generate earthquakes and volcanoes", "but lacked the numbers and resources to cast them". Instead, ''"they created smaller spells that a single wizard could cast. They had spells that would cause the earth to swallow up their enemies or smash them with a boulder. They developed spells to increase the fertility of earth, giving them a service t...")
- 07:3907:39, 9 May 2026 Hedge Wizard (Template) (hist | edit) [9,000 bytes] Yair (talk | contribs) (Created page with "Category:Characters Category:Arm5 Character Templates {{Template:Fan created}} A spirit-bargaining Ex Miscellanea maga descended from a tradition of folk witches looked down upon by the Order. {| class="wikitable" |+ Hedge Wizard |- | * Characteristics: Int 0, Per +1, Pre +3, Com +1, Str -1, Sta +1, Dex 0, Qik -1 * Free Virtues: The Gift, Hermetic Magus, Exotic Caster, Magical Warder (allied Faerie or Magic spirit) * Major Virtues: The Gentle Gift (shared by al...")
5 May 2026
- 09:5209:52, 5 May 2026 Death (Template) (hist | edit) [5,959 bytes] Yair (talk | contribs) (Created page with "Category:Characters Category:Arm5 Character Templates {{Template: Fan created}} You are a magus of House Flambeau, in the School of Aprormor - specializing in Perdo magic and combat. This template is identical to the character of Darius in the core rulebook, except for not adding his progress in Later Life. {| class="wikitable" |+ Death |- | * Characteristics: Int 3, Per +1, Pre -3, Com -1, Str +2, Sta 0, Dex +1, Qik +2 * Free Virtues: The Gift, Hermetic Magus,...")
- 00:4000:40, 5 May 2026 The Blind Seer (Template) (hist | edit) [9,333 bytes] Yair (talk | contribs) (Created page with "Category:Characters Category:Arm5 Character Templates This character is a Blind Seer, a famous archetype. Seers are stereotypically Criamon, and so is this template. {| class="wikitable" |+ Blind Seer |- | * Characteristics: Int +1, Per +5, Pre -2, Com -3, Str -1, Sta +3, Dex +1, Qik +2 * Free Virtues: The Gift, Hermetic Magus, The Enigma * Major Virtues: Death Prophecy * Minor Virtues: Affinity with Enigmatic Wisdom, Puissant Enigmatic Wisdom, All According to...")
4 May 2026
- 05:2105:21, 4 May 2026 Frost Queen (Template) (hist | edit) [8,000 bytes] Yair (talk | contribs) (temporary; work in progress)
21 April 2026
- 14:0114:01, 21 April 2026 Lords of Men Open Content (hist | edit) [749 bytes] Yair (talk | contribs) (Created page with "200px|link=Ars Magica Open Content Conversion Tracker ===Open Game Content=== The book has an nine chapters, including an introduction: * Lords of Men Chapter One: Introduction * Lords of Men Chapter Two: Politics * Lords of Men Chapter Three: A Comparison of Titles * Lords of Men Chapter Four: Interference * Lords of Men Chapter Five: Leisure * Lords of Men Chapter Six: Manorial Fiefs * Lords of Men Chapter S...")
- 13:5713:57, 21 April 2026 Lords of Men Supplement: Arms & Armor (hist | edit) [44,622 bytes] Yair (talk | contribs) (Created page with "200px|link=Ars Magica Open Content Conversion Tracker ====See Also==== * The Ars Magica Reference Document * The Lords of Men Open Content page. * The Lords of Men product page on this wiki <span id="supplement-arms--armor"></span> = Supplement: Arms & Armor = This supplement includes updated rules for crossbows, statistics for late medieval arms and armor, expanded rules for armor, and a few new optional weapons rule...")
- 13:5613:56, 21 April 2026 Lords of Men Chapter Nine: Optional Combat Rules (hist | edit) [100,885 bytes] Yair (talk | contribs) (Created page with "200px|link=Ars Magica Open Content Conversion Tracker ====See Also==== * The Ars Magica Reference Document * The Lords of Men Open Content page. * The Lords of Men product page on this wiki <span id="chapter-nine-optional-combat-rules"></span> = Chapter Nine: Optional Combat Rules = This chapter expands on the '''Ars Magica Fifth Edition''' combat rules to add many new possibilities, including tactical movement and mounte...")
- 13:5513:55, 21 April 2026 Lords of Men Chapter Eight: Massed Combat (hist | edit) [79,838 bytes] Yair (talk | contribs) (Created page with "200px|link=Ars Magica Open Content Conversion Tracker ====See Also==== * The Ars Magica Reference Document * The Lords of Men Open Content page. * The Lords of Men product page on this wiki <span id="chapter-eight-massed-combat"></span> = Chapter Eight: Massed Combat = The focus of '''Ars Magica''' is on telling stories, and the field of battle is no exception to this. This chapter provides rules for raising armies and ru...")
- 13:5313:53, 21 April 2026 Lords of Men Chapter Seven: The Peasantry (hist | edit) [81,266 bytes] Yair (talk | contribs) (Created page with "200px|link=Ars Magica Open Content Conversion Tracker ====See Also==== * The Ars Magica Reference Document * The Lords of Men Open Content page. * The Lords of Men product page on this wiki <span id="chapter-seven-the-peasantry"></span> = Chapter Seven: The Peasantry = Peasant life is unpleasant. Peasants, for the most part, live a marginal existence filled with toil. They have little scope to improve their lives, and oft...")
- 13:5213:52, 21 April 2026 Lords of Men Chapter Six: Manorial Fiefs (hist | edit) [94,981 bytes] Yair (talk | contribs) (Created page with "200px|link=Ars Magica Open Content Conversion Tracker ====See Also==== * The Ars Magica Reference Document * The Lords of Men Open Content page. * The Lords of Men product page on this wiki <span id="chapter-six-manorial-fiefs"></span> = Chapter Six: Manorial Fiefs = Feudal society is made up of a series of personal relationships. A powerful man offers to loan land, or some other valuable right, to a less powerful man in...")
- 13:5013:50, 21 April 2026 Lords of Men Chapter Five: Leisure (hist | edit) [160,369 bytes] Yair (talk | contribs) (Created page with "200px|link=Ars Magica Open Content Conversion Tracker ====See Also==== * The Ars Magica Reference Document * The Lords of Men Open Content page. * The Lords of Men product page on this wiki <span id="chapter-five-leisure"></span> = Chapter Five: Leisure = The lives of the nobility are busy and their obligations many, yet like everybody else they pursue leisure activities. Having the wealth and opportunity to pursue expens...")
- 13:4713:47, 21 April 2026 Lords of Men Chapter Four: Interference (hist | edit) [34,274 bytes] Yair (talk | contribs) (Created page with "200px|link=Ars Magica Open Content Conversion Tracker ====See Also==== * The Ars Magica Reference Document * The Lords of Men Open Content page. * The Lords of Men product page on this wiki <span id="chapter-four-interference"></span> = Chapter Four: Interference = The Code of Hermes strictly forbids interference with mundanes, lest it bring ruin on the Order. This portion of the Code is the most flagrantly abused, with t...")
- 13:4513:45, 21 April 2026 Lords of Men Chapter Three: A Comparison of Titles (hist | edit) [39,048 bytes] Yair (talk | contribs) (Created page with "200px|link=Ars Magica Open Content Conversion Tracker ====See Also==== * The Ars Magica Reference Document * The Lords of Men Open Content page. * The Lords of Men product page on this wiki <span id="chapter-three-a-comparison-of-titles"></span> = Chapter Three: A Comparison of Titles = The level at which a character is considered noble varies by kingdom. A knight is part of the nobility in much of France, but in England...")
- 13:4413:44, 21 April 2026 Lords of Men Chapter Two: Politics (hist | edit) [131,998 bytes] Yair (talk | contribs) (Created page with "200px|link=Ars Magica Open Content Conversion Tracker ====See Also==== * The Ars Magica Reference Document * The Lords of Men Open Content page. * The Lords of Men product page on this wiki <span id="chapter-two-politics"></span> = Chapter Two: Politics = Advancement in a political career depends on the whims of a powerful patron. Many lords wish to hire competent people, but it is difficult for a skilled character lackin...")
- 13:4113:41, 21 April 2026 Lords of Men Chapter One: Introduction (hist | edit) [3,695 bytes] Yair (talk | contribs) (Created page with "200px|link=Ars Magica Open Content Conversion Tracker ====See Also==== * The Ars Magica Reference Document * The Lords of Men Open Content page. * The Lords of Men product page on this wiki <span id="chapter-one-rule-by-the-sword"></span> = Chapter One: Rule by the Sword = Mythic Europe is governed by a warrior caste. To be noble is to expect the call to arms; to gain the esteem of other nobles, a lord must draw forces to...")
- 13:1313:13, 21 April 2026 Transforming Mythic Europe Open Content (hist | edit) [554 bytes] Yair (talk | contribs) (Created page with "200px|link=Ars Magica Open Content Conversion Tracker ===Open Game Content=== The book has four chapters, including the introduction: * Transforming Mythic Europe Chapter One: Introduction * Transforming Mythic Europe Chapter Two: The Fourth Estate * Transforming Mythic Europe Chapter Three: The Island of the Magicians * Transforming Mythic Europe Chapter Four: Magic as Technology ===See Also=== * The Ars Magica Refe...")
- 13:1013:10, 21 April 2026 Transforming Mythic Europe Chapter Four: Magic as Technology (hist | edit) [228,495 bytes] Yair (talk | contribs) (Created page with "200px|link=Ars Magica Open Content Conversion Tracker ====See Also==== * The Ars Magica Reference Document * The Transforming Mythic Europe Open Content page. * The Transforming Mythic Europe product page on this wiki <span id="chapter-four-magic-as-technology"></span> = Chapter Four: Magic as Technology = Mythic Europe is a world of Aristotelean physics, where magic manipulates the natural forces of the universe. Technol...")
- 13:0913:09, 21 April 2026 Transforming Mythic Europe Chapter Three: The Island of the Magicians (hist | edit) [168,844 bytes] Yair (talk | contribs) (Created page with "200px|link=Ars Magica Open Content Conversion Tracker ====See Also==== * The Ars Magica Reference Document * The Transforming Mythic Europe Open Content page. * The Transforming Mythic Europe product page on this wiki <span id="chapter-three-the-island-of-the-magicians"></span> = Chapter Three: The Island of the Magicians = The Code of Hermes does not prevent magi ruling land; it prevents them from contesting its sovereig...")
- 13:0513:05, 21 April 2026 Transforming Mythic Europe Chapter One: Introduction (hist | edit) [10,087 bytes] Yair (talk | contribs) (Created page with "200px|link=Ars Magica Open Content Conversion Tracker ====See Also==== * The Ars Magica Reference Document * The Transforming Mythic Europe Open Content page. * The Transforming Mythic Europe product page on this wiki <span id="chapter-one-introduction"></span> = Chapter One: Introduction = Hermetic magi have enough power to change the structure of Mythic Europe forever. ''Transforming Mythic Europe'' is about what happen...")
17 April 2026
- 00:2900:29, 17 April 2026 City & Guild Open Content (hist | edit) [686 bytes] Yair (talk | contribs) (Created page with "200px|link=Ars Magica Open Content Conversion Tracker ===Open Game Content=== The book has an introduction, and (appropriately) thirteen chapters: * City and Guild Introduction * City and Guild Chapter One: Towns & Cities * City and Guild Chapter Two: Labor * City and Guild Chapter Three: Guilds * City and Guild Chapter Four: Crafts * City and Guild Chapter Six: Fairs & Markets * City and Guild Chapter Seven:...")
- 00:2300:23, 17 April 2026 City and Guild Appendix: Price List (hist | edit) [6,327 bytes] Yair (talk | contribs) (Created page with "200px|link=Ars Magica Open Content Conversion Tracker ====See Also==== * The Ars Magica Reference Document * The City & Guild product page on this wiki <span id="appendix-price-list"></span> = Appendix: Price List = Unlike other fantasy roleplaying games, '''Ars Magica''' has not typically concerned itself with prices for common goods. A character's personal possessions are determined by her Social Status Virtue and the troup...")
- 00:2200:22, 17 April 2026 City and Guild Chapter Eight: The Goods of Europe (hist | edit) [33,874 bytes] Yair (talk | contribs) (Created page with "200px|link=Ars Magica Open Content Conversion Tracker ====See Also==== * The Ars Magica Reference Document * The City & Guild product page on this wiki <span id="chapter-eight-the-goods-of-europe"></span> = Chapter Eight: The Goods of Europe = This chapter lists products of many industries that a troupe might select as covenant income sources. It also includes luxurious items, suitable as rewards for characters who complete d...")
- 00:2100:21, 17 April 2026 City and Guild Chapter Seven: Trade (hist | edit) [114,192 bytes] Yair (talk | contribs) (Created page with "200px|link=Ars Magica Open Content Conversion Tracker ====See Also==== * The Ars Magica Reference Document * The City & Guild product page on this wiki <span id="chapter-seven-trade"></span> = Chapter Seven: Trade = Late last century, the commercial network of Europe began to change irrevocably. Many new mines become commercially viable, and precious metal became comparatively common. Europe's economy began to switch from agr...")
- 00:1600:16, 17 April 2026 City and Guild Chapter Six: Fairs & Markets (hist | edit) [67,644 bytes] Yair (talk | contribs) (Created page with "200px|link=Ars Magica Open Content Conversion Tracker ====See Also==== * The Ars Magica Reference Document * The City & Guild product page on this wiki <span id="chapter-six-fairs--markets"></span> = Chapter Six: Fairs & Markets = The inhabitants of Mythic Europe do not make everything they need. Even peasants buy tools and clothes, and the nobility and towndwellers buy even more. This supports a network of markets, for l...")
- 00:1300:13, 17 April 2026 City and Guild Chapter Five: Travel (hist | edit) [36,134 bytes] Yair (talk | contribs) (Created page with "200px|link=Ars Magica Open Content Conversion Tracker ====See Also==== * The Ars Magica Reference Document * The City and Guild product page on this wiki <span id="chapter-five-travel"></span> = Chapter Five: Travel = This chapter helps troupes to create the routes that link their covenants to cities, and gives guidance regarding the amount of time required to travel to and from other stories. Most medieval people never trav...")
9 April 2026
- 09:5009:50, 9 April 2026 The Lion and the Lily: The Normandy Tribunal Open Content (hist | edit) [802,308 bytes] Yair (talk | contribs) (Created page with "200px|link=Ars Magica Open Content Conversion Tracker ====See Also==== * The Ars Magica Reference Document * The The Lion and the Lily: The Normandy Tribunal product page on this wiki <span id="the-lion-and-the-lily-the-normandy-tribunal"></span> = The Lion and the Lily: The Normandy Tribunal = A sourcebook to Mythic Northern France for Ars Magica 5th Edition. In much of Mythic Europe, magi build covenants in the remote wild...")
