Personality Trait
Personality traits describe the personality of a character on a quantified basis. They may be called upon in delicate situations where the circumstances somehow relate to a specific facet of the personality of the character involved. A character who tries to keep his composure when being harassed, or who is about to commit an act of bravery in an obviously dangerous situation may be tried according to a respective personality trait. Personality traits such as "Brave" or "Loyal" are especially important for grogs.
Quantification
Defaulting to 0, personality traits range from -3 to +3. To successfully deal with a particular demanding situation players may have to make die rolls modified by the respective trait. The Ease Factor depends on the severity of the situation.
References
- ArM5, p. 18.