Pact of Pasaquine

From Project: Redcap
Revision as of 15:25, 12 August 2012 by Redcap Automation (talk | contribs) (Importing text file)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)


Pact of Pasaquine is an Ars Magica scenario.



Rules Edition: ArM3 Author(s): Carl Schnurr Publisher: White Wolf Game Studio Release Date: 1991 Format: Softcover, 96 pages Availability: Out of print; electronic version available

Subject and Contents

Pact of Pasaquine is a full-length scenario set in a village and the neighboring faerie forest.

Community Reviews

The following reviews were collected from the original Ars Magica FAQ site:

FAQ Rating: \*\*\* (8 reviews; 0 *, 3 \*\*, 3 \*\*\*, 2 \*\*\*\*)

  • Introduces regio, haven't read this thoroughly as the story didn't grab me.
  • Nothing to say about this one. I wasn't interested, and I haven't make it play. It's probably too ready-to-play for my campaign, and it doesn't fit at all. Perhaps as an introduction for new players?
  • This includes a well-developed village that could really be transplanted in most places in Mythic Europe with little effort. The main story is decent too. First big push on the "regio."
  • I like the description of Pasaquine and its inhabitants. I found the adventure rather weak and dull.

Please edit this page to add your own comments about this book.

Related Subjects

See the following links for more information.

Related Sites

| Official product page at Atlas Games: