Houses of Hermes: True Lineages Chapter Two: House Guernicus

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Key Facts

Famous Figures

Chapter Structure

History

Before the Order

The Order Forms

The Quaesitores

The Life of Guernicus

Fenicil

Duresca Scrolls

Schism War

Traditionalists/Transitionalists

Organization

Population

Domus Magna

Prima

The Magvillus Council

Assignments

The Code of Hermes

Origins

Forfeit Immunity

The Hermetic Oath

High and Low Crimes

The Peripheral Code

Tribunal Procedures

Sooner or later player character magi will need to prosecute or defend a case. The basic Hermetic legal process is given below. Although the basics are universal to the Order, there is a great deal of variation between Tribunals over the details. The powers of the Praeco and the Presiding Quaesitor were defined by the rulings of the First Tribunal; thus they are held as unalterable by traditionalists.

Preparing a Case

Determining the Principles

Each case must have a prosecution and defense principle. In cases where there is a living victim, they become the prosecution principle. If the victim has been slain the case may be brought by anyone, although a relation is preferred. If more than one magus volunteers within three months of the Tribunal, the principle is determined by order of precedence. In descending order these are: parens, filius, amicus, covenant sodales and then any other magus. Candidates at the same level of relation take precedence by seniority.

If the case involves a crime against the Order itself, anyone may volunteer to be prosecution principle. There may be competition for this role and seniority or certamen normally decides the matter.

Quaesitors prefer to remain impartial, but if no one volunteers to be prosecution principle for a high crime, a Quaesitor will do so. If no one volunteers to prosecute a low crime, there is no case. It should be noted that if a victim chooses not to pursue a case (high or low), that is their right.

The accused automatically begins as the defense principle.

Determining the Tribunal

A case is normally heard in the Tribunal where the actions that led to the charge took place. If the location is in a border region and the defendant is a resident on one side, the case should be brought there. If the location is in a border region and only the prosecutor is a resident of either, the case should be brought to the prosecutor’s Tribunal. In all other situations, the case should be brought to the defendant’s Tribunal.

A magus is required to declare his name and residential Tribunal to any Hermetic magus who asks. If a magus refuses to give his name and Tribunal, a Quaesitor can be asked to investigate their identity. If a principle and witnesses need to travel to another Tribunal the principle must bear the expense. However, a principle can claim back these costs from his counterpart if they win.

Publishing a case

The prosecuting principle must make reasonable effort to inform the defendant, the Presiding Quaesitor and the Praeco, what charges are to be brought, including a detailed list of the allegations. This should be done no later than three months prior to the Tribunal. Redcaps are normally contracted to deliver these notices. They also witness that they were delivered in time or that reasonable effort was made to deliver them. This is called publishing.

Crimes that occur, or are discovered, within three months of the Tribunal can be published at the Tribunal only if the defendant attends. Such cases are heard last in order to give the defense time to prepare and find an advocate if they wish (see below). If the Tribunal is busy these cases are often set back to the following Tribunal. Great pressure is brought to settle such cases out of court.

If a case is properly published and the defendant fails to attend, a Guernicus advocate will act as his defense principle. Although the advocate will do his best, he is obviously at a disadvantage.

Settlements

Bringing a case to Tribunal is time consuming, often costly and fraught with dangers. In many Tribunals this will be made worse by further elaborate rulings on procedure. A Tribunal’s time is precious; unless the case is very serious magi do not wish to be bothered by it. Parties should seek a private settlement if possible and may face great pressure to settle. Senior magi will often step in to initiate a negotiation. If an Archmagus or senior Quaesitor offers to facilitate a settlement, player characters would be wise to accept.

Lawful Tyranny

A defendant can threaten to declare Wizard War on the prosecuting principle, demanding they drop the case. This is perfectly legal. Depending on the style of saga, this may or may not be a problem. However, there are ways of checking it.

A prosecuting principle can always transfer a case before publishing it. The new principle should be powerful enough to ignore any threats. In addition, the principle becomes his client’s protector. If Wizard War is declared on a client, the principle will threaten the aggressor with Wizard War. If the aggressor cannot be convinced to withdraw the declaration, the client will be offered a hiding place for the war’s duration. If the client is killed despite the concealment, the principle is honor bound to kill the aggressor, however long it takes. If the original aggressor chooses to hide, declarations will be made monthly until one of the parties is dead. In cases where such threats are likely, the cost of transferring can be very high.

If no one else will assist and a client has a strong case, a Guernicus advocate will take it. If a Guernicus advocate is threatened or needs to issue a counter declaration, a number of Hoplites normally step in unbidden to help. In many Tribunals, threatening a Guernicus advocate or his client is effective suicide and does not enter the mind of rational magi.

Transferring a Case

Both the prosecution and defense principle can transfer their case to another, who is then responsible for it. Experienced advocates can make a great deal of difference to the outcome. A successful prosecution can net substantial fines, a third of which go to the prosecution principle. A victim may sweeten this pot with his own resources in order to attract the best candidates. Defense advocates normally set a flat fee for their service, paid in advance.

The most demanding task of a principle is to contact their respective witnesses and gather their testimony. This testimony needs to be checked for accuracy and consistency. If some error of recollection introduces an inconsistency, a case can be left in disarray. Both the principle and the witness are legally responsible for this testimony.

Presenting the Case

Acquittal

Conviction

Penalties

Dertmining Penalties

Wizard's March

Punishments

Quaesitorial Duties and Powers

Quaesitor in Good Standing

Investigation Duties

Cooperation

Investigation Immunity

Compensation

Calling a Wizard's March

Consultation and Arbitration

Tribunal Duties

Guernicus Magi

First and foremost, a Guernicus magus is a magus. His life is dominated by his magical interests. Being a Quaesitor or otherwise serving the Order is a part-time occupation. Apart from his preoccupation with the moral education of his pupils, Guernicus encouraged each to find their own magical path. He would make great efforts to foster their natural aptitudes, seeing them as God-given and thus precious.

Apprentices

Guernicus apprentices receive strict instruction on morals and ethics throughout their study, so many Guernicus magi start with a good score in Philosophiae specialized in moral philosophy.

Guernicus masters also set tests of investigation and deduction. Magic is not their only tool and often a basic search will reveal clues that even the most powerful ritual magic might miss. A score in Folk Ken allows the Quaesitor a chance to spot signs of guilt in other magi. Awareness (search) allows them to examine a scene and discover clues. Intrigue (plots) allows them to piece together conspiracies. The most respected Quaesitors in the Order’s history often concluded investigations without casting a single spell.

Guernicus apprentices normally spend little time as lab assistants. Instructing an apprentice in Quaesitorial skills is seen as a collective duty, so apprentices are sent out to accompany other Quaesitors on investigations and arbitrations. As a master is already devoting a season a year to the magical instruction of the apprentice, he can reduce his commitment to time-consuming investigations if he wishes. Thus, the majority of the apprentice’s field training may be conducted by magi other than his master. By the time the apprentice takes his gauntlet, he should know, and be well known by, the other Quaesitors of the Tribunal.

The Guernicus gauntlet consists of a written examination on the Code of Hermes and practical tests of investigation, judgment and character. These practical tests might involve a mock investigation, a Tribunal trial or both. The apprentice plays the role of a Quaesitor in pursuit of justice. Such tests often involve a secret test of moral character; the apprentice is subtly given the opportunity to cheat on a test. The apprentice’s response to this opportunity normally decides the Gauntlet. If an apprentice does cheat, he will be told he failed on an unrelated test. Thus the apprentice will believe his dishonestly was undetected. If an apprentice is dishonest three times, he will be allowed to enter House Guernicus, but not as a Quaesitor.

Playing a Guernicus Magus

There is great diversity within the House and not all are suited to investigative duties. However, all are expected to do their best if asked. If a magus is a particularly unsuccessful investigator, they can forego such activities, but unless they serve the Order in some other way they will be denied Quaesitorial status.

Guernicus magi are encouraged to engage in Tribunal politics by their House, but only to promote the peace and prosperity of the Order. A score in Intrigue allows them an opportunity to see through manipulations and perceive the broader consequences. A magus with a high Intrigue score is unlikely to be fooled into supporting policies that conflict with his long term goals.

A Guernicus magus is meant to support policies from personal conviction, not merely as a partisan. A Guernicus magus who appears too attached to particular factions within a Tribunal may be quietly warned by more senior members, as this undermines his impartiality.

This ability to judge the power and position of groups is important if asked to help negotiate out-of-court settlements. An arbitrator needs to find a way for both parties to leave the table with an acceptable compromise. The Intrigue skill will help find or create this middle ground, if it is possible.

In sagas where the Quaesitores try to enforce the integrity of Hermetic trials, this ability can be used to spot corrupt voting.

Many of the particular roles given below can be taken by member of other Houses. Non-Guernicus Quaesitors are discussed above, but others can be Hoplites, advocates or magical investigators. Pursuing justice is not an activity Guernicus magi wish to keep to themselves.

The Whole of the Law

From both his statements and his policies, it is clear that Guernicus only supported the Order in so far as it allowed magi to live and study in peace. In Guernicus’s opinion, if a magus minded his own business, kept to his own property and caused no trouble to others, the Order should leave him be. This principle is strictly applied within House Guernicus. The Primus and council only ever make requests of members, never commands. The idea of the Primus or council commanding a magus is a complete anathema to the principles of the House. If a member does not wish to serve the Order as a Quaesitor, he does not have to.

The title of Quaesitor is a privilege with the House, not a right. If a member does not serve the Hermetic peace or the will of the council, the title will be withdrawn, but no other penalty will befall him. He is free to live and study magic without distraction if he wishes. Only if a member disgraces the House by abusing Quaesitorial privilege will he be expelled.

Being a Quaesitor

The power of the Quaesitores comes almost entirely from the respect other magi have for the office. The powers they have derive from Tribunal rulings and even First Tribunal rulings can be reversed if the Grand Tribunal and the Primi wish it. However, this is unlikely to happen. Guernicus was of the firm opinion that only by the continuing efforts of his line would the Order stand, and not only do magi of House Guernicus believe this, most other magi believe it as well. Guernicus and his line developed and now maintain this respect and moral authority by holding themselves to the highest standards of conduct and integrity. In a reasonably lawful saga a corrupt Quaesitor will be rare. A Quaesitor may be disliked, even hated, but few are seen as disreputable or corrupt.

Of course individual sagas will vary wildly on this and all other respects. In a highly politicized Tribunal the Quaesitores may only keep their authority by lending support to important groups, making favorable legal interpretations and handing out lenient or harsh punishments. Of course, this would be the antithesis of Guernicus’s desire, but the fulfillment of his prophecy.

A.A. 1325 (A.D. 1186), Thebes Tribunal
Charges were brought against Fulmen of Guernicus by a consortium of magi lead by Archmagus Stregos. During the course of an investigation, Fulmen had discovered certain magical secrets of his target’s mystae. The magus was subsequently cast out for unrelated reasons. Fulmen needlessly disseminated this knowledge to his Hoplites. Archmagus Stregos claimed that these secrets where obtained through breaching the original target’s right to privacy, even though he was subsequently found guilty of a high crime. Fulmen did not contest the charge and apologized to Stregos for his lapse in judgment. The Presiding Quaesitor set the punishment as the loss of his familiar. Heartbroken and disgraced Fulmen renounced his membership in House Guernicus, saving his Primus from expelling him. Fulmen joined House Jerbiton and established a good reputation as an advocate and legal advisor.

Being a Hoplite

Occasionally a Guernicus magus finds his magic and temperament more suited to martial magic than investigative work. This predisposition is well respected in the House, as it recalls the passionate spirit of Guernicus. Quaesitors may well feel themselves under threat during an investigation, and in such cases they can call on allies to add magical muscle to the inquiry. If a magus acquires a reputation for taking on this duty, he will become generally known as a Hoplite.

A number of Guernicus magi are able at both investigation and combat. These Hoplite Quaesitors are often sent to the more lawless Tribunals, well-suited to their robust investigations.

Being an Advocate

Some Guernicus magi feel that they can serve the Order best by acting as a legal advocate. These magi take cases where principles feel threatened or are otherwise unable to conduct their case. Their fees are generally affordable even for poor magi.

They also work to resolve disputes out of court, acting for one side but able to broker agreements between otherwise extremely hostile parties. Ideally Guernicus advocates work to bring peace and security to the Order. They stand between the weak and the strong and ensure justice is done.

Being a Magical Investigation Specialist

Guernicus magi with a particular aptitude are often called in to provide a brief service in support of a main investigation. These services should not disrupt their study. Most have spells that allow them travel magically and devices that enable Quaesitors to call on them as needed. In particular, a specialist is often in great demand at Tribunal for endorsing testimony.

The most experienced specialists conduct research that pushes the boundaries of Hermetic Theory. One of the dreams of these magi is to break the Limit of Time. Rumors that the Quaesitores have a spell that can see into the past often circulate. If the researchers ever succeed, they will not advertise it.

Being a Terrae-Magus

Although Guernicus never pushed his apprentices into his magical interests, a number of his pupils picked up on their master’s special knowledge of Terram. Although House Guernicus is not a mystery cult, these pupils founded a cult dedicated to preserving Guernicus’s earth magic. The cult accepts magi from any House, but the leader is always a Guernicus magus. This leader always finds his way to a seat on the inner council of Magvillus.

These magi are extremely fierce in magical combats and often follow the Hoplite career.

Amongst these cultists, many possess the divinatory ability of geomantia, making them investigators that even the wiliest fear. Many learn to summon and bargain with earth elementals. However, such magic is beyond the scope of this book.

Guernicus Politics and Advancement

Members of the outer council are encouraged to invite other regional Quaesitors and their apprentices to accompany them to the meeting. These magi and apprentices are free to observe. There is normally a feast afterwards and this gives them the opportunity to socialize. As there are less than a hundred and fifty Quaesitors in the Order, virtually all know each other fairly well.

Quaesitors advance in position by impressing their peers and the Tribunal at large. A series of successful investigations, arbitrations or advocacies will normally do this. Essentially Quaesitors need to gain a positive reputation, both amongst their peers and in their regional Tribunal. When they are known and respected, a position as adviser to the Presiding Quaesitor may be offered. From adviser, a term as Presiding Quaesitor is in sight. A competent Quaesitor can expect at least one term as Presiding Quaesitor during his career.

To advance to the inner tier of the Magvillus Council, the magus must achieve something noteworthy; skillfully negotiating through a major crisis within their regional Tribunal or uncovering a significant diabolic conspiracy would qualify. Via success in these difficult and noteworthy endeavors a Guernicus magus gains the notice of the inner council. Although the position of Presiding Quaesitor makes such noteworthy activities more likely, many young Guernicus magi have impressed the council before achieving that office. A noteworthy success early in a career may set a magus’s career path for the very top.

After gaining the notice of the inner council, the magus may be asked to lead investigations or arbitrations at cross-Tribunal or House level. This gives the magus the opportunity to extend his reputation beyond the borders of his regional Tribunal. A Quaesitor with a positive Order-wide reputation is a likely candidate should a position on the inner council, or even the post of Primus, become open.

The highest position a non-Guernicus Quaesitor can hope for is the position of House representative on the outer council. Being a House representative normally puts the magus in direct contract with his own Primus. Occasionally a representative has become Primus of his House. In this event, they renounce their Quaesitorial status and seat on the outer Magvillus Council.

Advancement in House Guernicus is driven by success. Under Bilera, a Quaesitor’s political views in the Transitionalist/Traditionalist debate should not be an impediment or a boon. As long as a Quaesitor follows the law as it is, lobbying for change or tradition (or return to tradition) should not affect his career. Whether reality matches this ideal depends on the attitude of the local elder Quaesitors.

The policy of sending newly initiated magi to distant Tribunals inhibits the development of nepotism and local eccentricity, so as often as not a Guernicus magus does not reside in the Tribunal of their parens. As most Guernicus magi have changed Tribunal at least once, nearly all regard this broadening of horizons an important factor in a Quaesitor’s education. If a filius does remain within their home Tribunal, parentes are often overly critical in order to avoid any hint of nepotism. Thus, most new Quaesitors actively seek positions in foreign Tribunals. In addition, experienced Guernicus magi are often asked to move to troubled Tribunals by the Magvillus Council.

All this tends to make Guernicus magi cosmopolitan in attitude, and although they normally respect local traditions, they tend not to be personally committed to them.

This frequent migratory policy makes the culture within House Guernicus fairly uniform. There are local quirks, as would be expected in any group of about a dozen individuals. However, the group dynamics of local Quaesitors change relatively quickly as members move in or out.

Running Stories for a Quaesitor

Allies

Hoplites

Redcaps

Custos

Quaesitorial Magic

Acute Sense

Spell Traces and Sigils

Spells and Guidelines

Fenicil Rituals

Greater Rituals

Lesser Rituals

Attribution

Content originally published in Houses of Hermes: True Lineages, ©2005, licensed by Trident, Inc. d/b/a Atlas Games®, under Creative Commons Attribution-ShareAlike 4.0 International license 4.0 ("CC-BY-SA 4.0)