Legacy:Spell

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Version 1

Date: 2008-03-18 15:22:15 GMT Author: Yair Comment: Initial version


[[Hermetic Magic]] allows for the casting of spells in several ways. A magus may cast a [[Ritual Spell]] in a generally fixed manner. The magus may make use of [[Arcane Connection|Arcane Connections]] and [[Symapthetic Connection|Sympathetic Connections]] and utilizes [[Raw Vis]] during the casting. He may [[Spell Mastery|Master]] the spell to enjoy further benefits, and this is highly advisable as botching a casting while using raw vis can be disasterous.

He may also cast a [[Formulaic Spell]] using the similar options. Formulaic spells may also be [[Fast Cast]] or [[Multiple Cast]] if he has [[Spell Mastery|Mastered]] the spell, and the caster may choose to vary his voice and gestures.

In casting a [[Spontanous Spell]] the caster cannot use [[Spell Mastery]]. He may choose to cast the spell with or without expanding [[Fatigue]]. He may also employ [[Ceremonial Casting]].

A magus can also cast a spell from a [[Casting Tablet]].

Magi can invent spells in the laboratory. They can also reinvent spells following others' notes in [[Laboratory Text|Lab Texts]], or following instructions through [[Teaching]].

===Non-Standard Spells

Only a magus versed in [[Faerie Magic]] can cast spells using this [[Outer Mystery]]; as a result, many [[Merinita]] spells are inaccessible to their brethern in other Hosues, even though they are often present in Hermetic libraries.

Any magus can cast a [[Potent Spell]] or a [[Theurgic Invocation]], so such spells are often found in Hermetic libraries. However, only magi with [[Potent Magic]] or [[Hermetic Theurgy]] may invent them.

Spells can acquire side-effects through [[Arcane Experimentation]]. If these changes are useful or interesting, spells with such peculiarities - often not quite fitting into Magic Theory or the [[Spell Guidelines]] - would be preserved, so such spells too can be found in Hermetic libraries.

Version 2

Date: 2008-03-19 14:53:32 GMT Author: Yair Comment: spell description links


[[Hermetic Magic]] allows for the casting of spells in several ways. A magus may cast a [[Ritual Spell]] in a generally fixed manner. The magus may make use of [[Arcane Connection|Arcane Connections]] and [[Symapthetic Connection|Sympathetic Connections]], employ [[Forceless Casting]], or utilize [[less Casting]], or utilize [[Raw Vis]] during the casting. He may [[Spell Mastery|Master]] the spell to enjoy further benefits, and this is highly advisable as botching a casting while using raw vis can be disasterous.

He may also cast a [[Formulaic Spell]] using the similar options. Formulaic spells may also be [[Fast Cast]] or [[Multiple Cast]] if he has [[Spell Mastery|Mastered]] the spell, and the caster may choose to vary his voice and gestures.

In casting a [[Spontanous Spell]] the caster cannot use [[Spell Mastery]]. He may choose to cast the spell with or without expanding [[Fatigue]]. He may also employ [[Ceremonial Casting]].

A magus can also cast a spell from a [[Casting Tablet]].

Magi can invent spells in the laboratory. They can also reinvent spells following others' notes in [[Laboratory Text|Lab Texts]], or following instructions through [[Teaching]].

===Non-Standard Spells

Only a magus versed in [[Faerie Magic]] can cast spells using this [[Outer Mystery]]; as a result, many [[Merinita]] spells are inaccessible to their brethern in other Hosues, even though they are often present in Hermetic libraries.

Any magus can cast a [[Potent Spell]] or a [[Theurgic Invocation]], so such spells are often found in Hermetic libraries. However, only magi with [[Potent Magic]] or [[Hermetic Theurgy]] may invent them.

Spells can acquire side-effects through [[Arcane Experimentation]]. If these changes are useful or interesting, spells with such peculiarities - often not quite fitting into Magic Theory or the [[Spell Guidelines]] - would be preserved, so such spells too can be

===Spell Descriptions

* Many spells are described in [[ArM5]] [[??]], forming the core spells of the Order.
* Further [[Canon|canonic]] spells can be found in [[TMRE]] 25, 51, 116, [[HoHTL]] 72-75, 103, 140, [[HoHS]] 35-37, 63-70, 96-98,100, 129, [[HoHMC]] 36, [[GotF]] 60, 72, [[Covenants]] 41, 51, 62, 77, 79, 96-97, 99-100, 104, 122. See also [[Spell Guidelines]]. 
* The [[Canon]] also describes spells that are not accessible to most magi.

Version 3

Date: 2008-03-19 14:57:47 GMT Author: Yair Comment: spell-wiki link


[[Hermetic Magic]] allows for the casting of spells in several ways. A magus may cast a [[Ritual Spell]] in a generally fixed manner. The magus may make use of [[Arcane Connection|Arcane Connections]] and [[Symapthetic Connection|Sympathetic Connections]], employ [[Forceless Casting]], or utilize [[Raw Vis]] during the casting. He may [[Spell Mastery|Master]] the spell to enjoy further benefits, and this is highly advisable as botching a casting while using raw vis can be disasterous.

He may also cast a [[Formulaic Spell]] using the similar options. Formulaic spells may also be [[Fast Cast]] or [[Multiple Cast]] if he has [[Spell Mastery|Mastered]] the spell, and the caster may choose to vary his voice and gestures.

In casting a [[Spontanous Spell]] the caster cannot use [[Spell Mastery]]. He may choose to cast the spell with or without expanding [[Fatigue]]. He may also employ [[Ceremonial Casting]].

A magus can also cast a spell from a [[Casting Tablet]].

Magi can invent spells in the laboratory. They can also reinvent spells following others' notes in [[Laboratory Text|Lab Texts]], or following instructions through [[Teaching]].

===Non-Standard Spells

Only a magus versed in [[Faerie Magic]] can cast spells using this [[Outer Mystery]]; as a result, many [[Merinita]] spells are inaccessible to their brethern in other Hosues, even though they are often present in Hermetic libraries.

Any magus can cast a [[Potent Spell]] or a [[Theurgic Invocation]], so such spells are often found in Hermetic libraries. However, only magi with [[Potent Magic]] or [[Hermetic Theurgy]] may invent them.

Spells can acquire side-effects through [[Arcane Experimentation]]. If these changes are useful or interesting, spells with such peculiarities - often not quite fitting into Magic Theory or the [[Spell Guidelines]] - would be preserved, so such spells too can be found in Hermetic libraries.

===Spell Descriptions

* Many spells are described in [[ArM5]] [[??]], forming the core spells of the Order.
* Further [[Canon|canonic]] spells can be found in [[TMRE]] 25, 51, 116, [[HoHTL]] 72-75, 103, 140, [[HoHS]] 35-37, 63-70, 96-98,100, 129, [[HoHMC]] 36, [[GotF]] 60, 72, [[Covenants]] 41, 51, 62, 77, 79, 96-97, 99-100, 104, 122. See also [[Spell Guidelines]]. 
* The [[Canon]] also describes spells that are not accessible to most magi.
* See the [[http://arsmagica.pbwiki.com/|Net Wizar'ds Grimoire]] wiki for fan-created spells.

Version 4

Date: 2008-03-21 09:54:41 GMT Author: Yair Comment:


[[Hermetic Magic]] allows for the casting of spells in several ways. A magus may cast a [[Ritual Spell]] in a generally fixed manner. The magus may make use of [[Arcane Connection|Arcane Connections]] and [[Symapthetic Connection|Sympathetic Connections]], employ [[Forceless Casting]], or utilize [[Raw Vis]] during the casting. He may [[Spell Mastery|Master]] the spell to enjoy further benefits, and this is highly advisable as botching a casting while using raw vis can be disasterous.

He may also cast a [[Formulaic Spell]] using the similar options. Formulaic spells may also be [[Fast Cast]] or [[Multiple Cast]] if he has [[Spell Mastery|Mastered]] the spell, and the caster may choose to vary his voice and gestures.

In casting a [[Spontanous Spell]] the caster cannot use [[Spell Mastery]]. He may choose to cast the spell with or without expanding [[Fatigue]]. He may also employ [[Ceremonial Casting]].

A magus can also cast a spell from a [[Casting Tablet]].

Magi can invent spells in the laboratory. They can also reinvent spells following others' notes in [[Laboratory Text|Lab Texts]], or following instructions through [[Teaching]].

===Non-Standard Spells

Only a magus versed in [[Faerie Magic]] can cast spells using this [[Outer Mystery]]; as a result, many [[Merinita]] spells are inaccessible to their brethern in other Hosues, even though they are often present in Hermetic libraries.

Any magus can cast a [[Potent Spell]] or a [[Theurgic Invocation]], so such spells are often found in Hermetic libraries. However, only magi with [[Potent Magic]] or [[Hermetic Theurgy]] may invent them.

Spells can acquire side-effects through [[Arcane Experimentation]]. If these changes are useful or interesting, spells with such peculiarities - often not quite fitting into Magic Theory or the [[Spell Guidelines]] - would be preserved, so such spells too can be found in Hermetic libraries.

===Spell Descriptions

* Many spells are described in [[ArM5]] [[??]], forming the core spells of the Order.
* Further [[Canon|canonic]] spells can be found in [[TMRE]] 25, 51, 116, [[HoHTL]] 72-75, 103, 140, [[HoHS]] 35-37, 63-70, 96-98,100, 129, [[HoHMC]] 36, [[GotF]] 60, 72, [[Covenants]] 41, 51, 62, 77, 79, 96-97, 99-100, 104, 122. See also [[Spell Guidelines]]. 
* The [[Canon]] also describes spells that are not accessible to most magi. These include [[Mutantum Magic|Mutantum]] spells ([[HoHTL]] 101-103). These include [[Mutantum Magic|Mutantum]] spells ([[HoHTL]] 101-103).
* See the [[http://arsm

Version 5

Date: 2008-03-25 10:49:45 GMT Author: Yair Comment: TL spells


[[Hermetic Magic]] allows for the casting of spells in several ways. A magus may cast a [[Ritual Spell]] in a generally fixed manner. The magus may make use of [[Arcane Connection|Arcane Connections]] and [[Symapthetic Connection|Sympathetic Connections]], employ [[Forceless Casting]], or utilize [[Raw Vis]] during the casting. He may [[Spell Mastery|Master]] the spell to enjoy further benefits, and this is highly advisable as botching a casting while using raw vis can be disasterous.

He may also cast a [[Formulaic Spell]] using the similar options. Formulaic spells may also be [[Fast Cast]] or [[Multiple Cast]] if he has [[Spell Mastery|Mastered]] the spell, and the caster may choose to vary his voice and gestures.

In casting a [[Spontanous Spell]] the caster cannot use [[Spell Mastery]]. He may choose to cast the spell with or without expanding [[Fatigue]]. He may also employ [[Ceremonial Casting]].

A magus can also cast a spell from a [[Casting Tablet]].

Magi can invent spells in the laboratory. They can also reinvent spells following others' notes in [[Laboratory Text|Lab Texts]], or following instructions through [[Teaching]].

===Non-Standard Spells

Only a magus versed in [[Faerie Magic]] can cast spells using this [[Outer Mystery]]; as a result, many [[Merinita]] spells are inaccessible to their brethern in other Hosues, even though they are often present in Hermetic libraries.

Any magus can cast a [[Potent Spell]] or a [[Theurgic Invocation]], so such spells are often found in Hermetic libraries. However, only magi with [[Potent Magic]] or [[Hermetic Theurgy]] may invent them.

Spells can acquire side-effects through [[Arcane Experimentation]]. If these changes are useful or interesting, spells with such peculiarities - often not quite fitting into Magic Theory or the [[Spell Guidelines]] - would be preserved, so such spells too can be found in Hermetic libraries.

===Spell Descriptions

* Many spells are described in [[ArM5]] [[??]], forming the core spells of the Order.
* Further [[Canon|canonic]] spells can be found in [[TMRE]] 25, 51, 116, [[HoHTL]] 72-75, 103, 139-141-141, [[HoHS]] 35-37, 63-70, 96-98,100, 129, [[HoHMC]] 36, [[GotF]] 60, 72, [[Covenants]] 41, 51, 62, 77, 79, 96-97, 99-100, 104, 122. See also [[Spell Guidelines]]. 
* The [[Canon]] also describes spells that are not accessible to most magi. These include [[Mutantum Magic|Mutantum]] spells ([[HoHTL]] 101-103).
* See the [[http://arsmagica.pbwiki.com/|Net Wizar'ds Grimoire]] wiki for fan-created spe

Version 6

Date: 2008-04-13 22:36:13 GMT Author: Yair Comment:


[[Hermetic Magic]] allows for the casting of spells in several ways. A magus may cast a [[Ritual Spell]] in a generally fixed manner. The magus may make use of [[Arcane Connection|Arcane Connections]] and [[Symapthetic Connection|Sympathetic Connections]], employ [[Forceless Casting]], or utilize [[Raw Vis]] during the casting. He may [[Spell Mastery|Master]] the spell to enjoy further benefits, and this is highly advisable as botching a casting while using raw vis can be disasterous.

He may also cast a [[Formulaic Spell]] using the similar options. Formulaic spells may also be [[Fast Cast]] or [[Multiple Cast]] if he has [[Spell Mastery|Mastered]] the spell, and the caster may choose to vary his voice and gestures.

In casting a [[Spontanous Spell]] the caster cannot use [[Spell Mastery]]. He may choose to cast the spell with or without expanding [[Fatigue]]. He may also employ [[Ceremonial Casting]].

A magus can also cast a spell from a [[Casting Tablet]].

Magi can invent spells in the laboratory. They can also reinvent spells following others' notes in [[Laboratory Text|Lab Texts]], or following instructions through [[Teaching]].

===Non-Standard Spells

Only a magus versed in [[Faerie Magic]] can cast spells using this [[Outer Mystery]]; as a result, many [[Merinita]] spells are inaccessible to their brethern in other Hosues, even though they are often present in Hermetic libraries.

Any magus can cast a [[Potent Spell]] or a [[Theurgic Invocation]], so such spells are often found in Hermetic libraries. However, only magi with [[Potent Magic]] or [[Hermetic Theurgy]] may invent them.

Spells can acquire side-effects through [[Arcane Experimentation]]. If these changes are useful or interesting, spells with such peculiarities - often not quite fitting into Magic Theory or the [[Spell Guidelines]] - would be preserved, so such spells too can be found in Hermetic libraries.

===Spell Descriptions

* Many spells are described in [[ArM5]] [[??]], forming the core spells of the Order.
* Further [[Canon|canonic]] spells can be found in [[TMRE]] 25, 51, 116, [[HoHTL]] 72-75, 103, 139-141, [[HoHS]] 35-37, 63-70, 96-98,100, 129, [[HoHMC]] 36, 90 90 [[GotF]] 60, 72, [[Covenants]] 41, 51, 62, 77, 79, 96-97, 99-100, 104, 122. See also [[Spell Guidelines]]. 
* The [[Canon]] also describes spells that are not accessible to most magi. These include [[Mutantum Magic|Mutantum]] spells ([[HoHTL]] 101-103).
* See the [[http://arsmagica.pbwiki.com/|Net Wizar'ds Grimoire]] wiki for fan-created spel

Version 7

Date: 2008-05-02 18:25:34 GMT Author: Yair Comment: page reference correction


[[Hermetic Magic]] allows for the casting of spells in several ways. A magus may cast a [[Ritual Spell]] in a generally fixed manner. The magus may make use of [[Arcane Connection|Arcane Connections]] and [[Symapthetic Connection|Sympathetic Connections]], employ [[Forceless Casting]], or utilize [[Raw Vis]] during the casting. He may [[Spell Mastery|Master]] the spell to enjoy further benefits, and this is highly advisable as botching a casting while using raw vis can be disasterous.

He may also cast a [[Formulaic Spell]] using the similar options. Formulaic spells may also be [[Fast Cast]] or [[Multiple Cast]] if he has [[Spell Mastery|Mastered]] the spell, and the caster may choose to vary his voice and gestures.

In casting a [[Spontanous Spell]] the caster cannot use [[Spell Mastery]]. He may choose to cast the spell with or without expanding [[Fatigue]]. He may also employ [[Ceremonial Casting]].

A magus can also cast a spell from a [[Casting Tablet]].

Magi can invent spells in the laboratory. They can also reinvent spells following others' notes in [[Laboratory Text|Lab Texts]], or following instructions through [[Teaching]].

===Non-Standard Spells

Only a magus versed in [[Faerie Magic]] can cast spells using this [[Outer Mystery]]; as a result, many [[Merinita]] spells are inaccessible to their brethern in other Hosues, even though they are often present in Hermetic libraries.

Any magus can cast a [[Potent Spell]] or a [[Theurgic Invocation]], so such spells are often found in Hermetic libraries. However, only magi with [[Potent Magic]] or [[Hermetic Theurgy]] may invent them.

Spells can acquire side-effects through [[Arcane Experimentation]]. If these changes are useful or interesting, spells with such peculiarities - often not quite fitting into Magic Theory or the [[Spell Guidelines]] - would be preserved, so such spells too can be found in Hermetic libraries.

===Spell Descriptions

* Many spells are described in [[ArM5]] [[??]], forming the core spells of the Order.
* Further [[Canon|canonic]] spells can be found in [[TMRE]] 25, 51, 116, [[HoHTL]] 72-75, 103, 139-141, [[HoHS]] 34-37, 63-70, 96-98,100, 129, [[HoHMC]] 36, 90 [[GotF]] 60, 72, [[Covenants]] 41, 51, 62, 77, 79, 96-97, 99-100, 104, 122. See also [[Spell Guidelines]]. 
* The [[Canon]] also describes spells that are not accessible to most magi. These include [[Mutantum Magic|Mutantum]] spells ([[HoHTL]] 101-103).
* See the [[http://arsmagica.pbwiki.com/|Net Wizar'ds Grimoire]] wiki for fan-created spells.

Version 8

Date: 2008-05-02 18:26:00 GMT Author: Yair Comment: page reference correction


[[Hermetic Magic]] allows for the casting of spells in several ways. A magus may cast a [[Ritual Spell]] in a generally fixed manner. The magus may make use of [[Arcane Connection|Arcane Connections]] and [[Symapthetic Connection|Sympathetic Connections]], employ [[Forceless Casting]], or utilize [[Raw Vis]] during the casting. He may [[Spell Mastery|Master]] the spell to enjoy further benefits, and this is highly advisable as botching a casting while using raw vis can be disasterous.

He may also cast a [[Formulaic Spell]] using the similar options. Formulaic spells may also be [[Fast Cast]] or [[Multiple Cast]] if he has [[Spell Mastery|Mastered]] the spell, and the caster may choose to vary his voice and gestures.

In casting a [[Spontanous Spell]] the caster cannot use [[Spell Mastery]]. He may choose to cast the spell with or without expanding [[Fatigue]]. He may also employ [[Ceremonial Casting]].

A magus can also cast a spell from a [[Casting Tablet]].

Magi can invent spells in the laboratory. They can also reinvent spells following others' notes in [[Laboratory Text|Lab Texts]], or following instructions through [[Teaching]].

===Non-Standard Spells

Only a magus versed in [[Faerie Magic]] can cast spells using this [[Outer Mystery]]; as a result, many [[Merinita]] spells are inaccessible to their brethern in other Hosues, even though they are often present in Hermetic libraries.

Any magus can cast a [[Potent Spell]] or a [[Theurgic Invocation]], so such spells are often found in Hermetic libraries. However, only magi with [[Potent Magic]] or [[Hermetic Theurgy]] may invent them.

Spells can acquire side-effects through [[Arcane Experimentation]]. If these changes are useful or interesting, spells with such peculiarities - often not quite fitting into Magic Theory or the [[Spell Guidelines]] - would be preserved, so such spells too can be found in Hermetic libraries.

===Spell Descriptions

* Many spells are described in [[ArM5]] [[??]], forming the core spells of the Order.
* Further [[Canon|canonic]] spells can be found in [[TMRE]] 25, 51, 116, [[HoHTL]] 72-75, 103, 139-141, [[HoHS]] 34-38, 63-70, 96-98,100, 129, [[HoHMC]] 36, 90 [[GotF]] 60, 72, [[Covenants]] 41, 51, 62, 77, 79, 96-97, 99-100, 104, 122. See also [[Spell Guidelines]]. 
* The [[Canon]] also describes spells that are not accessible to most magi. These include [[Mutantum Magic|Mutantum]] spells ([[HoHTL]] 101-103).
* See the [[http://arsmagica.pbwiki.com/|Net Wizar'ds Grimoire]] wiki for fan-created spells.

Version 9

Date: 2008-05-10 22:21:25 GMT Author: Yair Comment: correction HoHS


[[Hermetic Magic]] allows for the casting of spells in several ways. A magus may cast a [[Ritual Spell]] in a generally fixed manner. The magus may make use of [[Arcane Connection|Arcane Connections]] and [[Symapthetic Connection|Sympathetic Connections]], employ [[Forceless Casting]], or utilize [[Raw Vis]] during the casting. He may [[Spell Mastery|Master]] the spell to enjoy further benefits, and this is highly advisable as botching a casting while using raw vis can be disasterous.

He may also cast a [[Formulaic Spell]] using the similar options. Formulaic spells may also be [[Fast Cast]] or [[Multiple Cast]] if he has [[Spell Mastery|Mastered]] the spell, and the caster may choose to vary his voice and gestures.

In casting a [[Spontanous Spell]] the caster cannot use [[Spell Mastery]]. He may choose to cast the spell with or without expanding [[Fatigue]]. He may also employ [[Ceremonial Casting]].

A magus can also cast a spell from a [[Casting Tablet]].

Magi can invent spells in the laboratory. They can also reinvent spells following others' notes in [[Laboratory Text|Lab Texts]], or following instructions through [[Teaching]].

===Non-Standard Spells

Only a magus versed in [[Faerie Magic]] can cast spells using this [[Outer Mystery]]; as a result, many [[Merinita]] spells are inaccessible to their brethern in other Hosues, even though they are often present in Hermetic libraries.

Any magus can cast a [[Potent Spell]] or a [[Theurgic Invocation]], so such spells are often found in Hermetic libraries. However, only magi with [[Potent Magic]] or [[Hermetic Theurgy]] may invent them.

Spells can acquire side-effects through [[Arcane Experimentation]]. If these changes are useful or interesting, spells with such peculiarities - often not quite fitting into Magic Theory or the [[Spell Guidelines]] - would be preserved, so such spells too can be found in Hermetic libraries.

===Spell Descriptions

* Many spells are described in [[ArM5]] [[??]], forming the core spells of the Order.
* Further [[Canon|canonic]] spells can be found in [[TMRE]] 25, 51, 116, [[HoHTL]] 72-75, 103, 139-141, [[HoHS]] 34-38, 63-70, 96-, 129, [[HoHMC]] 36, 90 [[GotF]] 60, 72, [[Covenants]] 41, 51, 62, 77, 79, 96-97, 99-100, 104, 122. See also [[Spell Guidelines]]. 
* The [[Canon]] also describes spells that are not accessible to most magi. These include [[Mutantum Magic|Mutantum]] spells ([[HoHTL]] 101-103).
* See the [[http://arsmagica.pbwiki.com/|Net Wizar'ds Grimoire]] wiki for fan-created spells.

Version 10

Date: 2008-09-14 23:03:02 GMT Author: Yair Comment: tiny correction


[[Hermetic Magic]] allows for the casting of spells in several ways. A magus may cast a [[Ritual Spell]] in a generally fixed manner. The magus may make use of [[Arcane Connection|Arcane Connections]] and [[Symapthetic Connection|Sympathetic Connections]], employ [[Forceless Casting]], or utilize [[Raw Vis]] during the casting. He may [[Spell Mastery|Master]] the spell to enjoy further benefits, and this is highly advisable as botching a casting while using raw vis can be disasterous.

He may also cast a [[Formulaic Spell]] using the similar options. Formulaic spells may also be [[Fast Cast]] or [[Multiple Cast]] if he has [[Spell Mastery|Mastered]] the spell, and the caster may choose to vary his voice and gestures.

In casting a [[Spontanous Spell]] the caster cannot use [[Spell Mastery]]. He may choose to cast the spell with or without expanding [[Fatigue]]. He may also employ [[Ceremonial Casting]].

A magus can also cast a spell from a [[Casting Tablet]].

Magi can invent spells in the laboratory. They can also reinvent spells following others' notes in [[Laboratory Text|Lab Texts]], or following instructions through [[Teaching]].

===Non-Standard Spells

Only a magus versed in [[Faerie Magic]] can cast spells using this [[Outer Mystery]]; as a result, many [[Merinita]] spells are inaccessible to their brethern in other Hosues, even though they are often present in Hermetic libraries.

Any magus can cast a [[Potent Spell]] or a [[Theurgic Invocation]], so such spells are often found in Hermetic libraries. However, only magi with [[Potent Magic]] or [[Hermetic Theurgy]] may invent them.

Spells can acquire side-effects through [[Arcane Experimentation]]. If these changes are useful or interesting, spells with such peculiarities - often not quite fitting into Magic Theory or the [[Spell Guidelines]] - would be preserved, so such spells too can be found in Hermetic libraries.

===Spell Descriptions

* Many spells are described in [[ArM5]] [[??]], forming the core spells of the Order.
* Further [[Canon|canonic]] spells can be found in [[TMRE]] 26-27-27, 51, 116, [[HoHTL]] 72-75, 103, 139-141, [[HoHS]] 34-38, 63-70, 96-100, 129, [[HoHMC]] 36, 90 [[GotF]] 60, 72, [[Covenants]] 41, 51, 62, 77, 79, 96-97, 99-100, 104, 122. See also [[Spell Guidelines]]. 
* The [[Canon]] also describes spells that are not accessible to most magi. These include [[Mutantum Magic|Mutantum]] spells ([[HoHTL]] 101-103).
* See the [[http://arsmagica.pbwiki.com/|Net Wizar'ds Grimoire]] wiki for fan-created spel

Version 11

Date: 2008-09-14 23:04:03 GMT Author: Yair Comment:


[[Hermetic Magic]] allows for the casting of spells in several ways. A magus may cast a [[Ritual Spell]] in a generally fixed manner. The magus may make use of [[Arcane Connection|Arcane Connections]] and [[Symapthetic Connection|Sympathetic Connections]], employ [[Forceless Casting]], or utilize [[Raw Vis]] during the casting. He may [[Spell Mastery|Master]] the spell to enjoy further benefits, and this is highly advisable as botching a casting while using raw vis can be disasterous.

He may also cast a [[Formulaic Spell]] using the similar options. Formulaic spells may also be [[Fast Cast]] or [[Multiple Cast]] if he has [[Spell Mastery|Mastered]] the spell, and the caster may choose to vary his voice and gestures.

In casting a [[Spontanous Spell]] the caster cannot use [[Spell Mastery]]. He may choose to cast the spell with or without expanding [[Fatigue]]. He may also employ [[Ceremonial Casting]].

A magus can also cast a spell from a [[Casting Tablet]].

Magi can invent spells in the laboratory. They can also reinvent spells following others' notes in [[Laboratory Text|Lab Texts]], or following instructions through [[Teaching]].

For a full list of [[Canon|canonic]] spells, see the [[Spell Index]].

For a full list of [[Canon|canonic]] spells, see the [[Spell Index]].

===Non-Standard Spells

Only a magus versed in [[Faerie Magic]] can cast spells using this [[Outer Mystery]]; as a result, many [[Merinita]] spells are inaccessible to their brethern in other Hosues, even though they are often present in Hermetic libraries.

Any magus can cast a [[Potent Spell]] or a [[Theurgic Invocation]], so such spells are often found in Hermetic libraries. However, only magi with [[Potent Magic]] or [[Hermetic Theurgy]] may invent them.

Spells can acquire side-effects through [[Arcane Experimentation]]. If these changes are useful or interesting, spells with such peculiarities - often not quite fitting into Magic Theory or the [[Spell Guidelines]] - would be preserved, so such spells too can be found in Hermetic libraries.

===Spell Descriptions

* Many spells are described in [[ArM5]] [[??]], forming the core spells of the Order.
* Further [[Canon|canonic]] spells can be found in [[TMRE]] 26-27, 51, 116, [[HoHTL]] 72-75, 103, 139-141, [[HoHS]] 34-38, 63-70, 96-100, 129, [[HoHMC]] 36, 90 [[GotF]] 60, 72, [[Covenants]] 41, 51, 62, 77, 79, 96-97, 99-100, 104, 122. See also [[Spell Guidelines]]. 
* The [[Canon]] also describes spells that are not accessible to most magi. These include [[Mutantum Magic|Mutantum]] spells ([[HoHTL]] 101-103).
* See the [[http://ars