Pax Dei
Pax Dei is an Ars Magica supplement about the Divine Realm.
Rules Edition: ArM3 Author(s): Sam Chupp with Leigh Ann Hildebrand Publisher: White Wolf Game Studio Release Date: 1992 Format: Softcover, 112 pages Availability: Out of print; electronic version available
Subject and Contents
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Community Reviews
The following reviews were collected from the original Ars Magica FAQ site:
FAQ Rating: \*\* (21 reviews; 9 *, 7 \*\*, 5 \*\*\*, 0 \*\*\*\*)
- Ugly art, presents the Divine as a barely better alternative to Hell.
- Suffers from the White Wolf pathology that says all attempts to structure society are corrupt, and all who follow an ideal are dupes or con artists.
- Overly complex, any usefulness needs to be extracted from between a confusing writing style and odd formatting. The weird art is either loved or hated.
- Good layout, lots of different bells and whistles that can be separated from each other, a neat idea for differentiating between different flavors of an aura that could be useful for other types of auras.
- The adventure in the back seemed remarkably ordinary (although the rules on pious magi are remarkably cool)
- Good concept, but the rules seem to be a little too powerfully in favor of the Dominion, and the Pious Magus rules seem to have suffered major cuts.
- Provides useful information about the Church, and some interesting bits on Pious Magi. Interesting material, in general. The artwork is jarringly dark.
- Some aspects are usable, but not much; artwork is very disturbing.
- Poor art, very tiresome to read, overpowered and has a very limited use.
Please edit this page to add a brief review of what you like or don't like about the book.
- Realms of Power: the Divine gives a much more interesting and more playable treatment of the same subject.
Related Subjects
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