Non-player character: Difference between revisions

From Project: Redcap
(Fixed mangled text, revised sentence of how NPCs are used)
(A few changes throughout text. Acknowledged NPC and PCs in a troupe style game might be less clear. Added cat Characters.)
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Not specifically related to [[Ars Magica]] in particular, but to [[RPG|role-playing games]] in general, a '''non-player character''' (abbreviated NPC) is a character that is played exclusively by the [[story guide]], and whose motives and goals are therefore hidden from the [[troupe]]. The [[storyguide]] uses NPCs to bring the [[Mythic Europe|game world]] to life. NPCs include antagonists, but also allies, [[mentor]]s, bystanders, shopkeepers, even [[Animal Companion]]s.
A classification of character used by [[RPG|role-playing games]] in general, a '''non-player character''' (abbreviated NPC) is a character that is played exclusively by the [[story guide]], and whose motives and goals are therefore hidden from the rest of the [[troupe]]. The [[storyguide]] uses NPCs to bring the [[Mythic Europe|game world]] to life. NPCs include antagonists, but also allies, mentors, bystanders, shopkeepers, even [[Animal Companion]]s.


The opposite of a non-player character and a [[player character]] (abbreviated PC).
Generally, any character played by a player is a [[player character]] (abbreviated PC); however, in [[troupe style]] play, the line can become confused for minor characters.


==  Legacy Page  ==
==  Legacy Page  ==
The history of this page before August 6, 2010 is archived at [[Legacy:npc]]
The history of this page before August 6, 2010 is archived at [[Legacy:npc]]
[[Category:Characters]]
[[Category:Rules]]
[[Category:Rules]]

Revision as of 12:59, 18 December 2012

A classification of character used by role-playing games in general, a non-player character (abbreviated NPC) is a character that is played exclusively by the story guide, and whose motives and goals are therefore hidden from the rest of the troupe. The storyguide uses NPCs to bring the game world to life. NPCs include antagonists, but also allies, mentors, bystanders, shopkeepers, even Animal Companions.

Generally, any character played by a player is a player character (abbreviated PC); however, in troupe style play, the line can become confused for minor characters.

Legacy Page

The history of this page before August 6, 2010 is archived at Legacy:npc