Artes Liberales: Difference between revisions

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(→‎Artes Liberales in Fifth Edition: Fixed another, duplicative PRlink. Leaving the sorting out of whether one section can be merged into another or left out to a later time.)
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The magus's score in Artes Liberales adds to the [[Casting Total]] for [[ritual spell|ritual spells]].  Presumably this is because knowledge of the Quadrivium helps the magus properly take account of astrological influences, draw geometric figures during ritual spells, and so on.
The magus's score in Artes Liberales adds to the [[Casting Total]] for [[ritual spell|ritual spells]].  Presumably this is because knowledge of the Quadrivium helps the magus properly take account of astrological influences, draw geometric figures during ritual spells, and so on.


Similarly, Artes Liberales adds to the Casting Total for [[ceremonial casting]].
Similarly, Artes Liberales adds to the Casting Total for [[Ceremonial Casting|ceremonial casting]].


===  Artes Liberales for Mundanes ===
===  Artes Liberales for Mundanes ===

Revision as of 17:58, 18 October 2012

Artes Liberales (a Latin phrase meaning "liberal arts") are the academic studies that form the foundation of a medieval education. They are important to magi and to scholarly characters.

The Seven Liberal Arts

The Artes Liberales consists of seven distinct subjects divided into two sub-catgeories, the Trivium and the Quadrivium.

The Trivium

The Trivium includes the three subjects of grammar, logic, and rhetoric.

The Quadrivium

The Quadrivium includes the subjects of arithmetic, geometry, astronomy, and music (meaning music theory, not performance).

Artes Liberales in Fifth Edition

In ArM5, Artes Liberales is an Academic Ability. In addition to knowledge of the trivium and quadrivium, it covers literacy. Characters without it cannot read or write[1]. For each point in Artes Liberales, a character is eligible to know one writing system[1][2](such as the Latin alphabet, the Greek alphabet, and so on).

Artes Liberales for Magi

Since one of Hermetic Magic greatest strengths, the ability to transmit knowledge between praactitioners via the written word, relies heavily on the ability to read and write, every magus needs an Artes Liberales score of at least 1[3].

The magus's score in Artes Liberales adds to the Casting Total for ritual spells. Presumably this is because knowledge of the Quadrivium helps the magus properly take account of astrological influences, draw geometric figures during ritual spells, and so on.

Similarly, Artes Liberales adds to the Casting Total for ceremonial casting.

Artes Liberales for Mundanes

Artes Liberales is an Academic Ability, so it is only available to characters who have access to those Abilities.

Applications of Artes Liberales

The rules provide relatively few opportunities for mundanes to use Artes Liberales: the main uses are in learning writing systems and in disputatio[4].

Magi use Artes Liberales in the following ways:

References

  1. 1.0 1.1 "Artes Liberales," Ars Magica Fifth Edition, p. 62
  2. "Writing Systems", Art and Academe, p. 19
  3. "Hermetic Magic Recommended Minimum Abilities" (inset), Ars Magica Fifth Edition, p. 32
  4. "Disputatio," Art and Academe, p. 104
  5. "Ritual Magic," ArM5, p. 81
  6. "Ceremonial Casting," ArM5, p. 83
  7. "Sympathetic Connections" (inset), ArM5, p. 84

Legacy Page

The history of this page before August 6, 2010 is archived at Legacy:artes_liberales