Non-player character: Difference between revisions

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m (moved NPC to Non-player character: It's bad practice to use an abbreviation as the title of a page)
(Fixed mangled text, revised sentence of how NPCs are used)
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Not specifically related to [[Ars Magica]] in particular, but to [[RPG|role-playing games]] in general, a '''non-player character''' (abbreviated NPC) is a character that is played exclusively by the [[story guide]], and whose motives and goals are therefore hidden from the [[troupe]]. The [[storyguide]] uses NPCs to bring the [[Mythic Europe|game world]] to life. NPCs include antagonists, but also allies, [[mentor]]s, bystanders, shopkeepers, even [[Animal Companion]]s.


Not specifically related to [[Ars Magica]] in particular, but to [[RPG|role-playing games]] in general, '''NPC''' is an acronym that stands for Non-Player Character. An s to confront player characters in myriads of facettes and levels of power.
The opposite of a non-player character and a [[player character]] (abbreviated PC).


The opposite of an  is a [[PC]], a [[player character]].
==  Legacy Page  ==
===  Legacy Page  ===
The history of this page before August 6, 2010 is archived at [[Legacy:npc]]
The history of this page before August 6, 2010 is archived at [[Legacy:npc]]
[[Category:Rules]]
[[Category:Rules]]

Revision as of 04:35, 21 August 2012

Not specifically related to Ars Magica in particular, but to role-playing games in general, a non-player character (abbreviated NPC) is a character that is played exclusively by the story guide, and whose motives and goals are therefore hidden from the troupe. The storyguide uses NPCs to bring the game world to life. NPCs include antagonists, but also allies, mentors, bystanders, shopkeepers, even Animal Companions.

The opposite of a non-player character and a player character (abbreviated PC).

Legacy Page

The history of this page before August 6, 2010 is archived at Legacy:npc