Corpus: Difference between revisions
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==Notable magi and traditions== | ==Notable magi and traditions== | ||
Any necromancers that deal with the corporeal dead would make use of | Any necromancers that deal with the corporeal dead would make use of Corpus. | ||
The [[covenant]] of the [[Sinews of Knowledge]] in the [[Greater Alps Tribunal]] specializes in corpus research and longevity potions. It is described in the [[ArM4|Fourth Edition]]supplement on that tribunal [[Sanctuary of Ice]]. | The [[covenant]] of the [[Sinews of Knowledge]] in the [[Greater Alps Tribunal]] specializes in corpus research and longevity potions. It is described in the [[ArM4|Fourth Edition]]supplement on that tribunal [[Sanctuary of Ice]]. |
Revision as of 02:04, 24 June 2015
One of the fifteen Hermetic Arts, Corpus (abbr. Co) is a Form that deals with human bodies, living as well as dead. By extension, it affects the body of any creature with human-like shape, such as giants and certain kinds of angels and demons.
Notable magi and traditions
Any necromancers that deal with the corporeal dead would make use of Corpus.
The covenant of the Sinews of Knowledge in the Greater Alps Tribunal specializes in corpus research and longevity potions. It is described in the Fourth Editionsupplement on that tribunal Sanctuary of Ice.
References
- Fifth Edition Core Rulebook, pages 78 (description) and 129-135 (Spell guidelines and sample spells)
Trivia
- In former editions Corpus was called Corporem.
Legacy Page
The history of this page before August 6, 2010 is archived at Legacy:corpus