Goetic Art: Difference between revisions
LuisDantas (talk | contribs) No edit summary |
LuisDantas (talk | contribs) No edit summary |
||
Line 2: | Line 2: | ||
'''Goetic Art''' or ''Ars Goetia'' are ancient disciplines based on the invocation and use of spirits and/or demons. In [[Mythic Europe]] its practicioners are known as ''Sorcerers'' and suffer from a bad reputation. | '''Goetic Art''' or ''Ars Goetia'' are ancient disciplines based on the invocation and use of spirits and/or demons. In [[Mythic Europe]] its practicioners are known as ''Sorcerers'' and suffer from a bad reputation. | ||
Ars Goetia is implemented in [[ArM5|Fifth Edition]] as four specific Abilities and the corresponding Virtues that grant access to them.<ref>''[[Realms of Power: the Infernal]]'', Chapter 11 ("Ars Goetia"), pp. 114-119</ref> and the | Ars Goetia is implemented in [[ArM5|Fifth Edition]] as four specific Abilities and the corresponding Virtues that grant access to them.<ref>''[[Realms of Power: the Infernal]]'', Chapter 11 ("Ars Goetia"), pp. 114-119</ref><ref name=realm_affiliations>''[[Realms of Power: the Infernal]]'', Chapter 9 ("Infernal Characters"), "Realm Affiliations", p. 93</ref> and the new [[Spell Mastery]] Ability ''Goetic Mastery''<ref>''[[Realms of Power: the Infernal]]'', Chapter 12 ("Black Magic"), p. 124</ref> | ||
For game purposes, Goetia Abilities (like most other Infernal-tainted Abilities) are often learned through participation in a [[Tradition (Infernal)|Tradition]] that specializes in four specific ''[[Favored Abilities]]''.<ref>''[[Realms of Power: the Infernal]]'', Chapter 13 ("Infernal Traditions"), pp. 126-127</ref> | For game purposes, Goetia Abilities (like most other Infernal-tainted Abilities) are often learned through participation in a [[Tradition (Infernal)|Tradition]] that specializes in four specific ''[[Favored Abilities]]''.<ref>''[[Realms of Power: the Infernal]]'', Chapter 13 ("Infernal Traditions"), pp. 126-127</ref> | ||
It is possible, but difficult, to learn Goetic (and other Infernal-tainted) Abilities by the regular rules for the learning of Supernatural Abilities.<ref name=p126>''[[Realms of Power: the Infernal]]'', Chapter 13 ("Infernal Traditions"), p. 126</ref><ref>''[[Ars Magica Fifth Edition]]'', core Rulebook, Chapter | It is possible, but difficult, to learn Goetic (and other Infernal-tainted) Abilities by the regular rules for the learning of Supernatural Abilities.<ref name=p126>''[[Realms of Power: the Infernal]]'', Chapter 13 ("Infernal Traditions"), p. 126</ref><ref>''[[Ars Magica Fifth Edition]]'', core Rulebook, Chapter 10 ("Long-Term Events"), "Experience and Advancement - Learning Supernatural Abilities", p. 166</ref> | ||
Revision as of 07:36, 9 September 2014
This article is a stub. You can help Project:Redcap by expanding it. · <span style="" title="<translate nowrap> Edit this template</translate>"><translate> e</translate> |
Goetic Art or Ars Goetia are ancient disciplines based on the invocation and use of spirits and/or demons. In Mythic Europe its practicioners are known as Sorcerers and suffer from a bad reputation.
Ars Goetia is implemented in Fifth Edition as four specific Abilities and the corresponding Virtues that grant access to them.[1][2] and the new Spell Mastery Ability Goetic Mastery[3]
For game purposes, Goetia Abilities (like most other Infernal-tainted Abilities) are often learned through participation in a Tradition that specializes in four specific Favored Abilities.[4]
It is possible, but difficult, to learn Goetic (and other Infernal-tainted) Abilities by the regular rules for the learning of Supernatural Abilities.[5][6]
Goetic Virtues
There are four Major Goetic Art Virtues,[7][8] which are considered Supernatural Virtues[5] and grant access to the four corresponding Goetic Abilities at level 0 in each case.[8]
The Titanoi
The Tytalus tradition known as Titanoi, which has been brought under suspicion since the Corruption of House Tytalus, is or at least was once trained in Ars Goetia.[9][10]
References
- ↑ Realms of Power: the Infernal, Chapter 11 ("Ars Goetia"), pp. 114-119
- ↑ Realms of Power: the Infernal, Chapter 9 ("Infernal Characters"), "Realm Affiliations", p. 93
- ↑ Realms of Power: the Infernal, Chapter 12 ("Black Magic"), p. 124
- ↑ Realms of Power: the Infernal, Chapter 13 ("Infernal Traditions"), pp. 126-127
- ↑ 5.0 5.1 Realms of Power: the Infernal, Chapter 13 ("Infernal Traditions"), p. 126
- ↑ Ars Magica Fifth Edition, core Rulebook, Chapter 10 ("Long-Term Events"), "Experience and Advancement - Learning Supernatural Abilities", p. 166
- ↑ Realms of Power: the Infernal, Chapter 9 ("Infernal Characters"), "New Virtues" insert, p. 82
- ↑ 8.0 8.1 Realms of Power: the Infernal, Chapter 9 ("Infernal Characters"), "Tainted Virtues and Flaws - New Virtues", pp. 82-87
- ↑ Houses of Hermes: Societates, p. 94, "Titanoi"
- ↑ Houses of Hermes: Societates, p. 96, Inset: "Infernal Taint"