Ghost: Difference between revisions

From Project: Redcap
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Ghosts in Ars Magica can belong to any of the [[Realms of Power|supernatural realms]]. Some explanations on ghosts, and sample ghosts, are given at [[Houses of Hermes: True Lineages]], pages 126-129, and [[Realms of Power: Magic]].  [[The Mysteries Revised Edition]] includes one mystery that allows a magus to becomes immortal by becoming a [[Living ghost|living ghost]].
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[[Category:Divine Realm]]
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[[Category:Infernal Realm]]
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{{Stub}}
Ghosts in Ars Magica can belong to any of the [[Realms of Power|supernatural realms]]. Some explanations on ghosts, and sample ghosts, are given at [[Houses of Hermes: True Lineages]], pages 126-129, and [[Realms of Power: Magic]].

Revision as of 18:50, 7 August 2013

Ghosts in Ars Magica can belong to any of the supernatural realms. Some explanations on ghosts, and sample ghosts, are given at Houses of Hermes: True Lineages, pages 126-129, and Realms of Power: Magic. The Mysteries Revised Edition includes one mystery that allows a magus to becomes immortal by becoming a living ghost.