Hedge Magic Revised Edition: Difference between revisions
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|publisher = Atlas Games | |publisher = Atlas Games | ||
|productNumber = AG0289 | |productNumber = AG0289 | ||
|isbn = 1- | |isbn=1-58978-104-X | ||
|releaseDate=November 2008 | |||
|format = [[Hardcover]] or [[PDF]] | |format = [[Hardcover]] or [[PDF]] | ||
|pageCount = 144 | |pageCount = 144 |
Revision as of 01:33, 20 December 2012
Product Information | |
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Rules Edition: | Fifth |
Abbreviation: | HMRE |
Product Type: | Sourcebook |
Author(s): | Erik Dahl, Timothy Ferguson, Richard Love, John Post |
Publisher: | Atlas Games |
Product Number: | AG0289 |
ISBN: | 1-58978-104-X |
Release date: | November 2008 |
Format: | Hardcover or PDF, 144 pages |
Availability: | Hardcover and PDF available |
Hedge Magic Revised Edition is the first Fifth Edition sourcebook dedicated to non-Hermetic magical traditions. It updates and supersedes the Fourth Edition supplement, Hedge Magic.
Subject and Contents
This book describes a number of traditions of hedge wizards. In addition to several entirely new traditions, two popular traditions from ArM3 and ArM4, the Gruagachan and Scandinavian rune wizards, are revised for Fifth Edition game mechanics.
Hedge Magic Revised Edition also discusses the often tense relations between non-Hermetic wizards and the Order of Hermes, including practical advice on how to play hedge wizards alongside magi in your Saga.
The emphasis is on magicians who know only their native tradition of magic and can't use Hermetic Magic at all. For rules on hedge wizards who have joined the Order of Hermes, see the House Ex Miscellanea chapter of Houses of Hermes: Societates.
Traditions
The following traditions of hedge magic are described in Hedge Magic, Revised Edition:
Order of Odin
This book contains a brief insert on the Order of Odin on page 121. The Order of Odin is also mentioned in Guardians of the Forest.
Community Reviews
Please edit this page to add your own comments about this book.
Related Products
Fourth Edition
Fifth Edition
- Ancient Magic details lost magical traditions, practices, and powers. These would generally be considered more powerful and would be more respected than traditions magi consider to be hedge magic.
- Realms of Power: Magic
- Houses of Hermes: Societates provides hedge traditions and powers that have to some degree been preserved by magi that converted to Hermetic Magic, though such powers are not usually incorporated into Hermetic theory itself.
- Rival Magic details four more non-Hermetic Traditions.
Related Sites
- Official Product Page at Atlas Games
- Table of Contents
Legacy Page
The history of this page before August 6, 2010 is archived at Legacy:hedge_magic_revised_edition