Personality Trait: Difference between revisions

From Project: Redcap
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[[Category:Rules]]
[[Category:Characters]]

Revision as of 17:02, 10 October 2012

Synopsis

Personality traits describe the personality of a character on a quantified basis. They may be called upon in delicate situations where the circumstances somehow relate to a specific facet of the personality of the character involved. A character who tries to keep his composure when being harassed, or who is about to commit an act of bravery in an obviously dangerous situation may be tried according to a respective personality trait. Personality traits such as �Brave� or �Loyal� are especially important for grogs.

Quantification

Defaulting to 0, personality traits range from �3 to +3. To successfully deal with a particular demanding situation players may have to make die rolls modified by the respective trait. The Ease Factor depends on the severity of the situation.

References

See also