Goetic Art: Difference between revisions
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'''Goetic Art''' or ''Ars Goetia'' are ancient disciplines based on the invocation and use of spirits and/or demons. In [[Mythic Europe]] its practicioners are known as ''Sorcerers'' and suffer from a bad reputation. | '''Goetic Art''' or ''Ars Goetia'' are ancient disciplines based on the invocation and use of spirits and/or demons. In [[Mythic Europe]] its practicioners are known as ''Sorcerers'' and suffer from a bad reputation. | ||
Goetia | Ars Goetia is implemented in [[ArM5|Fifth Edition]] as four specific Abilities and the corresponding Virtues that grant access to them.<ref>''[[Realms of Power: the Infernal]]'', Chapter 11 ("Ars Goetia"), pp. 114-119</ref> and the Special Ability ''Goetic Mastery''<ref>''[[Realms of Power: the Infernal]]'', Chapter 12 ("Black Magic"), p. 124</ref> | ||
Goetia is treated as an unified Tradition for the purposes of game mechanics.<ref>''[[Realms of Power: the Infernal]]'', Chapter 13 ("Infernal Traditions"), p. 126-127</ref> | |||
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Goetic Art or Ars Goetia are ancient disciplines based on the invocation and use of spirits and/or demons. In Mythic Europe its practicioners are known as Sorcerers and suffer from a bad reputation.
Ars Goetia is implemented in Fifth Edition as four specific Abilities and the corresponding Virtues that grant access to them.[1] and the Special Ability Goetic Mastery[2]
Goetia is treated as an unified Tradition for the purposes of game mechanics.[3]
The Tytalus tradition known as Titanoi, which has been brought under suspicion since the Corruption of House Tytalus, is or at least was once trained in Ars Goetia.[4][5]
References
- ↑ Realms of Power: the Infernal, Chapter 11 ("Ars Goetia"), pp. 114-119
- ↑ Realms of Power: the Infernal, Chapter 12 ("Black Magic"), p. 124
- ↑ Realms of Power: the Infernal, Chapter 13 ("Infernal Traditions"), p. 126-127
- ↑ Houses of Hermes: Societates, p. 94, "Titanoi"
- ↑ Houses of Hermes: Societates, p. 96, Inset: "Infernal Taint"