City & Guild: Difference between revisions

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==External links==
==External links==
*[http://www.warehouse23.com/products/AG0283PDF Warehouse23] (where the PDF version can be bought)
*[http://www.warehouse23.com/products/AG0283PDF Warehouse23] (where the PDF version can be bought)
*[https://easyzoom.com/imageaccess/ec482e04c2b240d4969c14156bb6836f Medieval Trade Routes] (interactive map for 11th and 12th centuries)
*[https://imgur.com/MsXaOdV Article on the interactive Medieval Trade Routes map]
[[Category:ArM5]]
[[Category:ArM5]]
[[Category:Products]]
[[Category:Products]]
[[Category:Maps]]

Latest revision as of 12:37, 21 June 2023

City & Guild is a Fifth Edition sourcebook that provides information and rules for towns, cities, guilds, crafts and trade in Mythic Europe.

City & Guild
Cover illustration for City & Guild
Product Information
Rules Edition: Fifth Edition
Abbreviation: CaG
Product Type: Sourcebook
Author(s): Timothy Ferguson, Richard Love, Matt Ryan, and Sheila Thomas
Publisher: Atlas Games
Product Number: Original AG0292
Rerelease AG0292SC
ISBN: original 1-58978-092-2
Rerelease 1-58978-118-X
Release date: Original November 2006
Rerelease 2010
Format: Original Hardcover
Rerelease Softcover, 144 pages
Availability: Original hardcover out of print
Softcover and PDF available

Contents

The Table of Contents and Introduction are available from the official product page on the Atlas Games Web site.

Chapters

  • Introduction
  1. Towns & Cities
  2. Labor
  3. Guilds
  4. Crafts
  5. Travel
  6. Fairs & Markets
  7. Trade
  8. The Good of Europe
  • Appendix: Price List

Rules

  • Rules for crafting items, including items of superior (and shoddy) quality, are on pages 67-69. Superior arms and armor have bonuses to their combat scores.
  • Some craftsmen in Mythic Europe have Supernatural Virtues that allow them to make minor magical items called wondrous items.

External links