The Hidden Paths: Shamans: Difference between revisions
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== Subject and Contents == | == Subject and Contents == | ||
This book details a Non-Hermetic shamanic magical tradition. The chapter headings gives some idea of the scope -- | |||
* '''Chapter One: Introduction''' - introduces the Sun Clan (shamans) and Moon Clan (shapechangers). | |||
* '''Chapter Two: Characters:''' includes Shaman Templates for Northern Traveller; Spirit Master (Hermetic Influence); Shaman within Christendom; Spirit Master (Shamanic Influence); Temple Attendant. Companion Templates are: Northern Bear Defender; House Shapechanger; Maltese Shapechanger; Dreamer; Mongol Shapechanger. Sun Clan Grog Templates are: Hunter; Tanner; Wildstender; Fisher; Craftsperson. This is followed by rules for "advanced character creation" beyond templates, Shamanic Powers, and Playing a Spirit Master: Hermetic Shamans. | |||
* '''Chapter Three: Shamanic Societies''' - covers Slavic Traditions, Mediterranean Traditions, and Northern Traditions. | |||
* '''Chapter Four: Outside Relations''' - deals with shamans roles in society, relationship with the Order of Hermes and Christendom. | |||
* '''Chapter Five: The Spirit World''' - travel and magic in the Spirit World. | |||
* '''Chapter Six: Bestiary of the Spirit World''' - Ghosts, Spirits, Genius Loci | |||
* '''Chapter Seven: Tales of the Spirit''' - three story seeds. | |||
== Community Reviews == | == Community Reviews == |
Revision as of 18:38, 26 April 2013
[[File:|x250px|Cover illustration for Shamans: The Hidden Paths]] | |
Product Information | |
---|---|
Rules Edition: | Third |
Abbreviation: | PoP |
Product Type: | Sourcebook |
Author(s): | Sarah Link,John Snead |
Publisher: | [[White Wolf]] |
ISBN: | 1-56504-037-6 |
Release date: | 1993 |
Format: | Softcover (original) or PDF (current), 128 pages |
Availability: | Out of print; PDF available |
Shamans: The Hidden Paths is a 3rd edition Ars Magica sourcebook.
Subject and Contents
This book details a Non-Hermetic shamanic magical tradition. The chapter headings gives some idea of the scope --
- Chapter One: Introduction - introduces the Sun Clan (shamans) and Moon Clan (shapechangers).
- Chapter Two: Characters: includes Shaman Templates for Northern Traveller; Spirit Master (Hermetic Influence); Shaman within Christendom; Spirit Master (Shamanic Influence); Temple Attendant. Companion Templates are: Northern Bear Defender; House Shapechanger; Maltese Shapechanger; Dreamer; Mongol Shapechanger. Sun Clan Grog Templates are: Hunter; Tanner; Wildstender; Fisher; Craftsperson. This is followed by rules for "advanced character creation" beyond templates, Shamanic Powers, and Playing a Spirit Master: Hermetic Shamans.
- Chapter Three: Shamanic Societies - covers Slavic Traditions, Mediterranean Traditions, and Northern Traditions.
- Chapter Four: Outside Relations - deals with shamans roles in society, relationship with the Order of Hermes and Christendom.
- Chapter Five: The Spirit World - travel and magic in the Spirit World.
- Chapter Six: Bestiary of the Spirit World - Ghosts, Spirits, Genius Loci
- Chapter Seven: Tales of the Spirit - three story seeds.
Community Reviews
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