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==  Subject and Contents ==
==  Subject and Contents ==
 
This book details a Non-Hermetic shamanic magical tradition. The chapter headings gives some idea of the scope --
 
* '''Chapter One: Introduction''' - introduces the Sun Clan (shamans) and Moon Clan (shapechangers).
* '''Chapter Two: Characters:''' includes Shaman Templates for Northern Traveller; Spirit Master (Hermetic Influence); Shaman within Christendom; Spirit Master (Shamanic Influence); Temple Attendant. Companion Templates are: Northern Bear Defender; House Shapechanger; Maltese Shapechanger; Dreamer; Mongol Shapechanger. Sun Clan Grog Templates are: Hunter; Tanner; Wildstender; Fisher; Craftsperson. This is followed by rules for "advanced character creation" beyond templates, Shamanic Powers, and Playing a Spirit Master: Hermetic Shamans.
* '''Chapter Three: Shamanic Societies''' - covers Slavic Traditions, Mediterranean Traditions, and Northern Traditions.
* '''Chapter Four: Outside Relations''' - deals with shamans roles in society, relationship with the Order of Hermes and Christendom.
* '''Chapter Five: The Spirit World''' - travel and magic in the Spirit World.
* '''Chapter Six: Bestiary of the Spirit World''' - Ghosts, Spirits, Genius Loci
* '''Chapter Seven: Tales of the Spirit''' - three story seeds.


==  Community Reviews ==
==  Community Reviews ==

Revision as of 18:38, 26 April 2013

Shamans: The Hidden Paths
[[File:|x250px|Cover illustration for Shamans: The Hidden Paths]]
Product Information
Rules Edition: Third
Abbreviation: PoP
Product Type: Sourcebook
Author(s): Sarah Link,John Snead
Publisher: [[White Wolf]]
ISBN: 1-56504-037-6
Release date: 1993
Format: Softcover (original) or PDF (current), 128 pages
Availability: Out of print; PDF available

Shamans: The Hidden Paths is a 3rd edition Ars Magica sourcebook.

Subject and Contents

This book details a Non-Hermetic shamanic magical tradition. The chapter headings gives some idea of the scope --

  • Chapter One: Introduction - introduces the Sun Clan (shamans) and Moon Clan (shapechangers).
  • Chapter Two: Characters: includes Shaman Templates for Northern Traveller; Spirit Master (Hermetic Influence); Shaman within Christendom; Spirit Master (Shamanic Influence); Temple Attendant. Companion Templates are: Northern Bear Defender; House Shapechanger; Maltese Shapechanger; Dreamer; Mongol Shapechanger. Sun Clan Grog Templates are: Hunter; Tanner; Wildstender; Fisher; Craftsperson. This is followed by rules for "advanced character creation" beyond templates, Shamanic Powers, and Playing a Spirit Master: Hermetic Shamans.
  • Chapter Three: Shamanic Societies - covers Slavic Traditions, Mediterranean Traditions, and Northern Traditions.
  • Chapter Four: Outside Relations - deals with shamans roles in society, relationship with the Order of Hermes and Christendom.
  • Chapter Five: The Spirit World - travel and magic in the Spirit World.
  • Chapter Six: Bestiary of the Spirit World - Ghosts, Spirits, Genius Loci
  • Chapter Seven: Tales of the Spirit - three story seeds.

Community Reviews

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