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| | | #REDIRECT [[Spell Mastery#Mastered_Spell_Special_Abilities]] |
| In [[ArM5]], [[Spell Mastery]] is a special family of Abilities. There is one Ability for each formulaic or ritual [[Spell]].
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| For each rank in [[Spell Mastery]], the magus may choose one '''special ability''' that improves the way he can cast that spell. Each special ability offers a different benefit, usually a variation on the standard [[Spell | spellcasting]] rules.
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| == Mastered Spell Special Abilities in ArM5 ==
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| The following special abilities are available to any caster:
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| * Fast Casting, [[ArM5]] 87
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| * Imperturbable Casting, [[HoHS]] 33
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| * Magic Resistance, [[ArM5]] 87
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| * [[Multiple Casting]], [[ArM5]] 87
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| * Obfuscated Casting, [[HoHS]] 34
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| * Penetration, [[ArM5]] 87
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| * Precise Casting, [[HoHS]] 33
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| * Quick Casting, [[HoHS]] 34
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| * Quiet Casting, [[ArM5]] 87
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| * Still Casting, [[ArM5]] 87
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| * Apotropaic Mastery, [[RoPI]] 122
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| * Unraveling, [[HoHS]] 129, used within the [[Line of Pralix]]
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| * Rebuttal, [[HoHS]] 129, used within the [[Line of Pralix]]
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| === Cult of Mercury Abilities ===
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| The [[Cult of Mercury]] teaches certain exclusive spell mastery abilities to its members:
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| * Adaptive Casting, [[HoHTL]] 99, reprinted [[HoHS]] 34
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| * [[Ceremonial Casting]], [[HoHTL]] 99, reprinted [[TMRE]] 38 and [[HoHS]] 34; note that this ability has escaped the Cult's clutches, and is "spreading quickly through [[House Jerbiton]]" ([[HoHS]] 60).
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| * Disguised Casting, [[HoHTL]] 99, reprinted [[HoHS]] 34
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| * Lab Mastery, [[HoHTL]] 100, reprinted [[HoHS]] 34
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| * Learn From Mistakes, [[HoHTL]] 100, reprinted [[HoHS]] 34
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| * Stalwart Casting, [[HoHTL]] 100, reprinted [[HoHS]] 34
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| === Mutantes Abilities ===
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| The [[Mutantes]] can learn additional spell mastery special abilities that simulate the Virtues of their lineage:
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| * [[Boosted Casting]], [[HoHTL]] 99
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| * [[Harnessed Casting]], [[HoHTL]] 99
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| * [[Tethered Casting]], [[HoHTL]] 100
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| === Quaesitorial ===
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| Quaesitorial training allows access to a new spell mastery special ability,
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| * [[Acute Sense]], [[HoHTL]] 71
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| == Previous Editions ==
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| Mastered spell special abilities were introduced in ArM5. In previous editions, spell mastery existed, but the rules didn't confer any special variations on the effects of the spell
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| === Legacy Page ===
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| The history of this page before August 6, 2010 is archived at [[Legacy:mastered_spell_special_ability]]
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