Spell level: Difference between revisions
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The '''level''' of a spell is a game-mechanical number that indicates how difficult the spell is to cast. To cast a spell, generate a [[Casting Total]] and compare it to the spell's level. In this way, a spell's level describes the difficulty of a spell in the same way an [[Ease Factor]] describes the difficulty of an [[Ability]] roll. | |||
== Level and Magnitude == | |||
Characters in the game world do not use the term "level;" they would instead describe a spell's power in terms of its [[magnitude]].<ref name="ArM4">"The Art of Magic," ''[[Ars Magica Fourth Edition]]'', p. 14</ref> | |||
The reason for the distinct but related terms "level" and "magnitude" is partly historical. The term "magnitude" was introduced in Fourth Edition, perhaps to provide a more medieval-seeming alternative. | |||
The magnitude of a spell is equal to its level divided by five, rounded up.<ref>"Spell Basics," ''[[Ars Magica Fifth Edition]]'', p. 81</ref> | |||
== References == | |||
<references /> |
Latest revision as of 17:19, 12 August 2012
The level of a spell is a game-mechanical number that indicates how difficult the spell is to cast. To cast a spell, generate a Casting Total and compare it to the spell's level. In this way, a spell's level describes the difficulty of a spell in the same way an Ease Factor describes the difficulty of an Ability roll.
Level and Magnitude
Characters in the game world do not use the term "level;" they would instead describe a spell's power in terms of its magnitude.[1]
The reason for the distinct but related terms "level" and "magnitude" is partly historical. The term "magnitude" was introduced in Fourth Edition, perhaps to provide a more medieval-seeming alternative.
The magnitude of a spell is equal to its level divided by five, rounded up.[2]
References
- ↑ "The Art of Magic," Ars Magica Fourth Edition, p. 14
- ↑ "Spell Basics," Ars Magica Fifth Edition, p. 81