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An '''Academic Ability''' is an [[Ability]] that relates to a medieval field of study, such as [[Philosophiae]], [[Medicine]], or [[Civil and Canon Law]]. Such Abilities require formal training<ref>"Ability Types",  ''[[Ars Magica Fifth Edition]]'' page 63</ref> so they are normally learned in a school or university or through Hermetic [[apprentice]]ship.


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In [[Fifth Edition]], Academic Abilities are freely available to magi. Grogs and companions must have a [[Virtue]] or [[Flaw]] that specifically grants access to Academic Abilities<ref>"Abilities," ''[[Ars Magica Fifth Edition]]'', page 18</ref> in order to start play with them.
;; under the page title.


An '''Academic Ability''' is an [[Ability]] that can only be learned through formal training, and are usually taught at a school or university. [[Latin]] and [[Artes Liberales]] are important Academic Abilities.  (In [[ArM5]], Latin is one of the languages classified under the (Dead Language) Academic Ability).
== Literacy ==
In [[Fifth Edition]], the ability to read is governed by the [[Artes Liberales]] Ability<ref>"Artes Liberales", [[ArM5]] p. 62</ref>, so characters need access to at least one Academic Ability in order to read and write.
 
== List of Academic Abilities ==
In [[ArM5]]<ref>"Abilities by Type", [[ArM5]] p. 63</ref>:
 
* [[Artes Liberales]]
* [[Civil and Canon Law]]
* [[Common Law]]
* [[Dead Language]] (which includes [[Latin]] and [[Greek]])
* [[Medicine]]
* [[Philosophiae]]
* [[Theology]]
 
In [[TMRE]]<ref>"Art of Memory", [[TMRE]] p. 25</ref>:
 
* [[Art of Memory]]


==  Access to Academic Abilities ==
==  Access to Academic Abilities ==
Beginning characters must meet certain prerequisites in order to take Academic AbilitiesGrogs and companions must be educated; in [[ArM5]], this requires one of several [[Virtues]] such as Educated or Privileged Upbringing. Magi receive education during their apprenticeship, and can only learn Academic Abilities during or after [[apprenticeship]] (unless they have a Virtue that allows then to learn Academic Abilities earlier).
Beginning characters must meet certain prerequisites in order to take Academic Abilities:
 
* Grogs and companions must be educated; in [[ArM5]], this requires one of several [[Virtues]] such as Educated<ref>"Educated", [[ArM5]] p. 41</ref> or Privileged Upbringing<ref>"Privileges Upbringing", [[ArM5]], p. 47</ref>.
==  Related Subjects ==
* Magi receive education during their apprenticeship, and can only learn Academic Abilities during or after [[apprenticeship]] (unless they have a Virtue that allows then to learn Academic Abilities earlier)<ref>"Later Life," [[ArM5]] p. 31</ref>.
See the following links for more information.


===  Related Pages ===
==  Related Pages ==
; Related pages within this site
* [[Ability]]
* [[Ability]]
* [[Virtues and Flaws]]
* [[Character generation]]
* [[Flaw]]s
* [[Virtue]]s
* ''[[Art and Academe]]''


===  References ===
==  References ==
* Ability types, [[ArM5]] page 63
<references />
* Dead Language, [[ArM5]] page 64
* Educated Virtue, [[ArM5]] page 41
* Priveleged Upbringing Virtue, [[ArM5]] page 47
===  Legacy Page  ===The history of this page before August 6, 2010 is archived at [[Legacy:academic_ability]]
[[Category:Rules]]
[[Category:Rules]]

Latest revision as of 06:05, 30 December 2015

An Academic Ability is an Ability that relates to a medieval field of study, such as Philosophiae, Medicine, or Civil and Canon Law. Such Abilities require formal training[1] so they are normally learned in a school or university or through Hermetic apprenticeship.

In Fifth Edition, Academic Abilities are freely available to magi. Grogs and companions must have a Virtue or Flaw that specifically grants access to Academic Abilities[2] in order to start play with them.

Literacy

In Fifth Edition, the ability to read is governed by the Artes Liberales Ability[3], so characters need access to at least one Academic Ability in order to read and write.

List of Academic Abilities

In ArM5[4]:

In TMRE[5]:

Access to Academic Abilities

Beginning characters must meet certain prerequisites in order to take Academic Abilities:

  • Grogs and companions must be educated; in ArM5, this requires one of several Virtues such as Educated[6] or Privileged Upbringing[7].
  • Magi receive education during their apprenticeship, and can only learn Academic Abilities during or after apprenticeship (unless they have a Virtue that allows then to learn Academic Abilities earlier)[8].

Related Pages

References

  1. "Ability Types", Ars Magica Fifth Edition page 63
  2. "Abilities," Ars Magica Fifth Edition, page 18
  3. "Artes Liberales", ArM5 p. 62
  4. "Abilities by Type", ArM5 p. 63
  5. "Art of Memory", TMRE p. 25
  6. "Educated", ArM5 p. 41
  7. "Privileges Upbringing", ArM5, p. 47
  8. "Later Life," ArM5 p. 31