Search results

View ( | ) (20 | 50 | 100 | 250 | 500)
  • A Shield Grog is simply a [[Grog]] - that is, a minor character that is strongly tied to the [[Covenant]] but not to any specific player - From a character design standpoint, Shield Grogs tend to have specific Virtues such as [[Cov ...
    1 KB (241 words) - 13:59, 10 June 2015
  • A character suffering from Lycanthropy, bearing the [[Major Flaw|Major]] [[Supernatural ...
    486 bytes (70 words) - 02:44, 12 September 2014
  • ...ree to roleplay without feeling that their "suboptimal" choices made their character irrelevant and impotent. ...specialize in certain roles, and promotes a more organic and less balanced character growth. Another reason to abandon game balance is that different characters ...
    5 KB (786 words) - 03:02, 26 October 2013
  • ...irtue|Minor]] [[General Virtue|General]], [[Tainted Virtue]]. It gives the character a bonus to die rolls related to a particular sin<ref>"Aptitude for (Sin)," ...
    363 bytes (51 words) - 21:32, 20 January 2013
  • ...arly in a battle, and conversely a series of lucky rolls could result in a character staying completely fresh while his opponents swooned from exhaustion. * In [[ArM4]], combat fatigue was rolled every round, but the character's weapon skill was figured in to the Fatigue Total. This meant that skille ...
    3 KB (406 words) - 08:24, 21 August 2016
  • In [[ArM5]], a '''Major Virtue''' is a relatively significant [[Virtue]]. In character generation it requires more severe [[Flaw|flaws]] to balance than a [[Minor ...
    324 bytes (47 words) - 10:10, 9 September 2014
  • ...enter the first, or lowest, level of membership in a [[Mystery Cult]]. A character must be [[Initiation|Initiated]] into the cult in order to learn any of its ...
    466 bytes (74 words) - 05:21, 21 January 2013
  • ...agica template providing the rules (including much of the text) needed for character generation and advancement for core [[ArM5]] and [[ArM4]]. ...
    2 KB (281 words) - 08:34, 1 August 2022
  • ...le of role-playing, in which every player has one character and plays that character exclusively for an entire game session. ...]] from one session to the next, allowing every player to have a [[magus]] character. ...
    8 KB (1,321 words) - 21:32, 16 November 2012
  • {{about|the supplemental rule book for ArM5|the character type|Grog}} ...at make it easier to design a grog, while also enriching their options for character backgrounds. ...
    5 KB (719 words) - 12:08, 17 October 2022
  • ...orresponding Virtues.<ref>''[[Hedge Magic Revised Edition]]'', pp. 56-57, "Character Generation"</ref> ...
    2 KB (293 words) - 16:06, 17 February 2013
  • ...result in Twilight Scars (minor supernatural effects that remain with the character forever after the episode) and gaining or losing magical powers and insight ...light varies, but increases with the [[Warping Score]]. At high warping, a character is liable to enter '''Final Twilight''' - that is, to never return from the ...
    5 KB (914 words) - 08:47, 3 June 2013
  • [[Category:Arm5 Character Templates]] ...] page 27. ''Note that you still need to choose the Native Language of the character, as well as his [[wizard's sigil]], background, and name.'' ...
    11 KB (1,742 words) - 21:02, 15 June 2013
  • ...es a Recovery Total. Depending on the outcome of this Recovery Total, the character's wound(s) may improve one step, stay the same, or become worse! (presumabl ...
    3 KB (433 words) - 09:51, 20 August 2012
  • : [[Body level]] : Degree of health (or injury) of a character. ...
    641 bytes (91 words) - 16:24, 12 August 2012
  • ...). Finally, the use of Intrigue to interrogate or influence a [[non-player character]] as per [[Houses of Hermes: True Lineages]], page 24. ...
    560 bytes (89 words) - 14:45, 10 January 2014
  • * A [[Personality Trait]] check is made by adding the character's Personality Trait to a die roll. For example, the [[SG]] may require a Br ...her you have heard of someone. For example, the [[Storyguide]] might add a character's [[Reputation]] score to a die roll to determine whether anyone in the par ...
    8 KB (1,286 words) - 02:01, 20 June 2018
  • {{about|the character type|the fifth edition sourcebook dedicated to this character type|Grogs}} A '''grog''' can be any supporting character in an Ars Magica [[Saga|saga]]. In [[Second Edition]] and earlier, the ter ...
    6 KB (909 words) - 12:10, 17 October 2022
  • ...pen-ended and are left to the imagination of the storyguide. Whatever the character was attempting fails, usually in a dramatic way. For example, a warrior ma There are special rules in Fifth Edition for what happens if a character botches a Defense roll. See Combat Botches on page 171. ...
    2 KB (317 words) - 11:52, 11 August 2012
  • '''Dominicus''' of [[House Jerbiton]] is a demonstrative character who was the defendant of at least two charges of breaking his [[Hermetic Oa ...
    674 bytes (100 words) - 13:22, 17 June 2015
View ( | ) (20 | 50 | 100 | 250 | 500)