Additional rules index: Difference between revisions
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* Stone-age weapons – [[AM]] 95 | * Stone-age weapons – [[AM]] 95 | ||
* Trade – [[C&G]] 107 | * Trade – [[C&G]] 107 | ||
* Translations – [[A&A]] 87 | |||
* Travel – [[C&G]] 80 | * Travel – [[C&G]] 80 | ||
* Urban Magic ([[Lacuna|Lacunae]]) – [[HoHS|HoH:S]] 57 | * Urban Magic ([[Lacuna|Lacunae]]) – [[HoHS|HoH:S]] 57 | ||
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* [[Order of Suleiman]] – [[CatC]] 19 | * [[Order of Suleiman]] – [[CatC]] 19 | ||
* [[Quaesitor|Quaesitorial]] Duties – [[HoHTL|HoH:TL]] 61 | * [[Quaesitor|Quaesitorial]] Duties – [[HoHTL|HoH:TL]] 61 | ||
* [[Redcap]] | * [[Pawnbrokers|Redcap Banking]] – [[HoHTL|HoH:TL]] 84 | ||
* [[Redcap]] Messengers – [[HoHTL|HoH:TL]] 82 | * [[Redcap]] Messengers – [[HoHTL|HoH:TL]] 82 | ||
* [[Sanctum]]s – [[Covenants_(Fifth_Edition)|Cov]] 103 | * [[Sanctum]]s – [[Covenants_(Fifth_Edition)|Cov]] 103 |
Latest revision as of 09:09, 22 June 2018
Throughout the Ars Magic product line, several additional mechanics have been added in supplements other than the core rulebook. Plenty of those books have included rules for specific situations, sometimes clarifying existing rules, sometimes expanding existing mechanincs or providing alternative mechanics, and sometimes providing rulesets for whole new activities.
This list is meant to provide a list of new or expanded mechanics found throughout the supplement books, along with book and page references. This page is meant to only be a list, not expanding on details about the rules referenced, instead linking to the proper page if one exists.
Rules
- Aura Variation – RoP:M 10
- Awakened Animals – BCoC 92
- Cats – RoP:M 70
- Certamen Dueling – HoH:TL 134
- Covenants – Cov, A&A 58
- Debate – HoH:S 90
- Diseases – A&A 45, 57
- Dragon lines – AM 125
- Fertility spells – AM 56
- Ghosts – AM 33-34
- Hermetic Integration of Other Magic Systems
- Ancient Magic – AM 7
- Hedge Magic – ArM5 106, HoH:S 127, HMRE 6, 8, 14
- Item Quality – C&G 67
- Joining the Order of Hermes – HoH:S 127, HMRE 6
- Labor – C&G 37
- Libraries (as sources of information) – Cov 98, A&A 26, AM 68
- Mongolian bows – AM 16-17
- Mundane Beasts – HoH:MC 38, RoP:M 140
- Mysteries (exoteric and esoteric) – TMRE 8, HoH:MC 4
- Mythic Companions – HoH:TL 103, RoP:TD 66
- Original Research – HoH:TL 26
- Other languages for hermetic magic – AM 29
- Potent Magic – HoH:MC 6, TMRE 31
- Pregnancy – AM 55
- Bearing Child – A&A 62
- Ship Combat – C&G 86
- Spell Traces – HoH:TL 71
- Stone-age weapons – AM 95
- Trade – C&G 107
- Translations – A&A 87
- Travel – C&G 80
- Urban Magic (Lacunae) – HoH:S 57
- Vis (extraordinary & dedicated) – RoP:M 119
- Vis (Infernal) – RoP:I 18
- Wound recovery (advanced) – A&A 61
Rules for Mythic Companions
- Divine Mythic Companions – RoP:TD 66
- Faerie Doctor – RoP:F 117
- General Rules – HoH:TL 103, RoP:TD 66
- Heroic Mythic Companions – HoH:TL 104
- Infernal Mythic Companions – RoP:I 81
- Magi Ex Miscellanea – HoH:S 106
- Magic Spirit Votary – RoP:M 88
Rules clarifications
- Artes Liberales (Astrological Inception) – A&A 72
- Disguise – HoH:S 87
- Elementals – RoP:M 132, HMRE 17
- Etiquette – HoH:S 48
- Faerie Blood – HoH:TL 104
- Folk Ken & Guile – HoH:TL 24
- Forest Lore – GotF 37
- Ghosts – RoP:M 115, RoP:I 36
- Illusions – BCoC 59, HoH:S 63
- Intrigue – HoH:TL 24, C&G 124, HoH:S 45, 85, 140
- Invisibility – HoH:S 32
- Magical senses – HoH:S 61
- Mastered Spell: new abilities – HoH:TL 99
- Medicine & Chirurgy – A&A 56, 59
- Medicine (Pharmaceutical Theriac) – A&A 77
- Mind-Control – HoH:S 66
- Philosophiae (Alchemical Reagent) – A&A 74
- Shape & Material Bonus Table –
- Spirits – RoP:M 100
- True Faith – RoP:TD 56
Background information
- Amici – HoH:TL 47
- Code of Hermes – HoH:TL 45
- Hermetic Hospitality – HoH:S 51
- Hoplites – HoH:S 18
- Knowledge of the Order of Hermes – C&G 5
- Mercere Portals – HoH:TL 100
- Order of Odin – AM 133
- Order of Suleiman – CatC 19
- Quaesitorial Duties – HoH:TL 61
- Redcap Banking – HoH:TL 84
- Redcap Messengers – HoH:TL 82
- Sanctums – Cov 103
- Tribunal Procedures – HoH:TL 56
- Case Rulings – HoH:S 92
- Hermetic Legal Penalties – HoH:TL 59
- Proxy Voting – HoH:TL 48
- Wizard War – HoH:TL 47, HoH:S 22