Things Magi Might Want
by Brian Fourdraine
The copyright of this article remains with the original author. Articles
may be copied or distributed freely for personal non-profit use, provided
that the author is properly credited.
This is a listing of things magi may want, and might be willing to
trade for. How much, and of what depends entirely on how much they
want it, and what its intrinsic value is. If you give enough of the
right things, you could probably trade for (just about) anything a
magus or maga has.
This list is also to serve as a guide for the things that a
successful covenant has enough of. This listing is set up into five
different headings: Magic and Magic-related things, Commodities,
Agreements & Social Services, Human Resources, and Miscellaneous.
This list is by no means definitive.
Magic & Related
- Vis
- Books (magical or mundane)
- Apprentices
- Hermetic (or other) Lab Equipment
- Magical Items Whose Function Is Known
- Unknown Magical Items
- Lab Time From Skilled Enchanters (Longevity Potions)
- Lab Assistance
- Lab Notes on Magical Developments (esp. Bending Hermetic Limits)
- Large Commission Services (e.g. to kill a Dragon and family)
- Arcane Connections (to important people)
Commodities
- Gems, Precious Stones
- Precious or Worked Metals
- Glassware, Pottery, Other Vessels
- Land
- Livestock
- Fodder / Grains
- Spices
- Herbs & Rare Minerals
- Wagons
- Buildings
- Stone / Building Materials
Agreements & Social Services
- Locations of Vis Sources
- Locations of any Mystical Auras
- Alliances / Protectorates
- News
- Maps & Guides
- Surveillance / Intelligence (Spying)
- Stories
- Art & Music
- Secrecy / Confidence
- External Contact & Representation
- Votes At Tribunal
- General Security
Human Resources
- Craftsmen
- Mercenaries
- Peasants
- Scribes or Scribing
- Managers / Management for Mundanes & Mundane Resources
- Concubines / Whores / Wives / Gigolos / Husbands
- Divinations / Forecasting of Fortune
- Doctors / Healers / Medical Services
- Architects
- Vassals
Miscellaneous
- Favours
- Tutelage / Teaching
- Competition / Challenge (Mostly to Tytalus)
- Obligations (Especially Vis)